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author | Mattes D <github@xoft.cz> | 2014-12-04 22:04:16 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-04 22:04:16 +0100 |
commit | c014f5624c1eda400c08c305978bbcef3f554ff3 (patch) | |
tree | fd15deecb2e9afa17443f9b8a8c51676ad6e0145 /src/Mobs | |
parent | Fixed indent. (diff) | |
parent | Merge pull request #1645 from jonfabe/SpectatorModeFixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 124 | ||||
-rw-r--r-- | src/Mobs/Monster.h | 13 | ||||
-rw-r--r-- | src/Mobs/MonsterTypes.h | 10 | ||||
-rw-r--r-- | src/Mobs/Pig.cpp | 8 |
4 files changed, 75 insertions, 80 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 4f8afa0de..a1122fb31 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -20,57 +20,49 @@ /** Map for eType <-> string Needs to be alpha-sorted by the strings, because binary search is used in StringToMobType() The strings need to be lowercase (for more efficient comparisons in StringToMobType()) +m_VanillaName is the name that vanilla use for this mob. */ static const struct { eMonsterType m_Type; const char * m_lcName; + const char * m_VanillaName; } g_MobTypeNames[] = { - {mtBat, "bat"}, - {mtBlaze, "blaze"}, - {mtCaveSpider, "cavespider"}, - {mtChicken, "chicken"}, - {mtCow, "cow"}, - {mtCreeper, "creeper"}, - {mtEnderman, "enderman"}, - {mtEnderDragon, "enderdragon"}, - {mtGhast, "ghast"}, - {mtHorse, "horse"}, - {mtIronGolem, "irongolem"}, - {mtMagmaCube, "magmacube"}, - {mtMooshroom, "mooshroom"}, - {mtOcelot, "ocelot"}, - {mtPig, "pig"}, - {mtSheep, "sheep"}, - {mtSilverfish, "silverfish"}, - {mtSkeleton, "skeleton"}, - {mtSlime, "slime"}, - {mtSnowGolem, "snowgolem"}, - {mtSpider, "spider"}, - {mtSquid, "squid"}, - {mtVillager, "villager"}, - {mtWitch, "witch"}, - {mtWither, "wither"}, - {mtWolf, "wolf"}, - {mtZombie, "zombie"}, - {mtZombiePigman, "zombiepigman"}, + {mtBat, "bat", "Bat"}, + {mtBlaze, "blaze", "Blaze"}, + {mtCaveSpider, "cavespider", "CaveSpider"}, + {mtChicken, "chicken", "Chicken"}, + {mtCow, "cow", "Cow"}, + {mtCreeper, "creeper", "Creeper"}, + {mtEnderman, "enderman", "Enderman"}, + {mtEnderDragon, "enderdragon", "EnderDragon"}, + {mtGhast, "ghast", "Ghast"}, + {mtHorse, "horse", "EntityHorse"}, + {mtIronGolem, "irongolem", "VillagerGolem"}, + {mtMagmaCube, "magmacube", "LavaSlime"}, + {mtMooshroom, "mooshroom", "MushroomCow"}, + {mtOcelot, "ocelot", "Ozelot"}, + {mtPig, "pig", "Pig"}, + {mtSheep, "sheep", "Sheep"}, + {mtSilverfish, "silverfish", "Silverfish"}, + {mtSkeleton, "skeleton", "Skeleton"}, + {mtSlime, "slime", "Slime"}, + {mtSnowGolem, "snowgolem", "SnowMan"}, + {mtSpider, "spider", "Spider"}, + {mtSquid, "squid", "Squid"}, + {mtVillager, "villager", "Villager"}, + {mtWitch, "witch", "Witch"}, + {mtWither, "wither", "WitherBoss"}, + {mtWolf, "wolf", "Wolf"}, + {mtZombie, "zombie", "Zombie"}, + {mtZombiePigman, "zombiepigman", "PigZombie"}, } ; -eMonsterType StringToMobType(const AString & a_MobString) -{ - LOGWARNING("%s: Function is obsolete, use cMonster::StringToMobType() instead", __FUNCTION__); - return cMonster::StringToMobType(a_MobString); -} - - - - - //////////////////////////////////////////////////////////////////////////////// // cMonster: @@ -783,39 +775,47 @@ AString cMonster::MobTypeToString(eMonsterType a_MobType) -eMonsterType cMonster::StringToMobType(const AString & a_Name) +AString cMonster::MobTypeToVanillaName(eMonsterType a_MobType) { - AString lcName = StrToLower(a_Name); - - // Binary-search for the lowercase name: - int lo = 0, hi = ARRAYCOUNT(g_MobTypeNames) - 1; - while (hi - lo > 1) + // Mob types aren't sorted, so we need to search linearly: + for (size_t i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++) { - int mid = (lo + hi) / 2; - int res = strcmp(g_MobTypeNames[mid].m_lcName, lcName.c_str()); - if (res == 0) - { - return g_MobTypeNames[mid].m_Type; - } - if (res < 0) - { - lo = mid; - } - else + if (g_MobTypeNames[i].m_Type == a_MobType) { - hi = mid; + return g_MobTypeNames[i].m_VanillaName; } } - // Range has collapsed to at most two elements, compare each: - if (strcmp(g_MobTypeNames[lo].m_lcName, lcName.c_str()) == 0) + + // Not found: + return ""; +} + + + + + +eMonsterType cMonster::StringToMobType(const AString & a_Name) +{ + AString lcName = StrToLower(a_Name); + + // Search MCServer name: + for (size_t i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++) { - return g_MobTypeNames[lo].m_Type; + if (strcmp(g_MobTypeNames[i].m_lcName, lcName.c_str()) == 0) + { + return g_MobTypeNames[i].m_Type; + } } - if ((lo != hi) && (strcmp(g_MobTypeNames[hi].m_lcName, lcName.c_str()) == 0)) + + // Not found. Search Vanilla name: + for (size_t i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++) { - return g_MobTypeNames[hi].m_Type; + if (strcmp(StrToLower(g_MobTypeNames[i].m_VanillaName).c_str(), lcName.c_str()) == 0) + { + return g_MobTypeNames[i].m_Type; + } } - + // Not found: return mtInvalidType; } diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index e5dcb0309..f04e45ac6 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -64,7 +64,7 @@ public: virtual bool ReachedDestination(void); // tolua_begin - eMonsterType GetMobType(void) const {return m_MobType; } + eMonsterType GetMobType(void) const { return m_MobType; } eFamily GetMobFamily(void) const; // tolua_end @@ -133,16 +133,19 @@ public: If it's false, you only see the name when you sight the mob. If it's true, you always see the custom name. */ void SetCustomNameAlwaysVisible(bool a_CustomNameAlwaysVisible); - /// Translates MobType enum to a string, empty string if unknown + /** Translates MobType enum to a string, empty string if unknown */ static AString MobTypeToString(eMonsterType a_MobType); - /// Translates MobType string to the enum, mtInvalidType if not recognized + /** Translates MobType enum to the vanilla name of the mob, empty string if unknown. */ + static AString MobTypeToVanillaName(eMonsterType a_MobType); + + /** Translates MobType string to the enum, mtInvalidType if not recognized */ static eMonsterType StringToMobType(const AString & a_MobTypeName); - /// Returns the mob family based on the type + /** Returns the mob family based on the type */ static eFamily FamilyFromType(eMonsterType a_MobType); - /// Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family + /** Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family */ static int GetSpawnDelay(cMonster::eFamily a_MobFamily); // tolua_end diff --git a/src/Mobs/MonsterTypes.h b/src/Mobs/MonsterTypes.h index 852eb3446..dc6dd3992 100644 --- a/src/Mobs/MonsterTypes.h +++ b/src/Mobs/MonsterTypes.h @@ -2,6 +2,7 @@ #pragma once /// This identifies individual monster type, as well as their network type-ID + // tolua_begin enum eMonsterType { @@ -38,15 +39,6 @@ enum eMonsterType mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN, } ; - - - - -/** Translates a mob string ("ocelot") to mobtype (mtOcelot). -OBSOLETE, use cMonster::StringToMobType() instead. -Implemented in Monster.cpp. */ -extern eMonsterType StringToMobType(const AString & a_MobString); - // tolua_end diff --git a/src/Mobs/Pig.cpp b/src/Mobs/Pig.cpp index 50b69e44f..1e4c35acd 100644 --- a/src/Mobs/Pig.cpp +++ b/src/Mobs/Pig.cpp @@ -49,17 +49,17 @@ void cPig::OnRightClicked(cPlayer & a_Player) a_Player.Detach(); return; } - + if (m_Attachee->IsPlayer()) { // Another player is already sitting in here, cannot attach return; } - + // Detach whatever is sitting in this pig now: m_Attachee->Detach(); } - + // Attach the player to this pig a_Player.AttachTo(this); } @@ -100,7 +100,7 @@ void cPig::Tick(float a_Dt, cChunk & a_Chunk) bool cPig::DoTakeDamage(TakeDamageInfo & a_TDI) -{ +{ if (!super::DoTakeDamage(a_TDI)) { return false; |