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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-09 01:04:42 +0100 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-09 01:04:42 +0100 |
commit | f86f066615f4e4807941f863f6e749dc12ac01be (patch) | |
tree | a792dc877470a98030569204b3d32575da404d6d /src/Mobs | |
parent | Fixed a boat ASSERT (diff) | |
parent | Fixed a gcc warning in ManualBindings. (diff) | |
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Diffstat (limited to 'src/Mobs')
-rw-r--r-- | src/Mobs/Monster.cpp | 12 | ||||
-rw-r--r-- | src/Mobs/Monster.h | 1 | ||||
-rw-r--r-- | src/Mobs/SnowGolem.cpp | 2 |
3 files changed, 14 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index b49a8661d..86ff522d8 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -191,6 +191,18 @@ void cMonster::MoveToPosition(const Vector3f & a_Position) + +void cMonster::MoveToPosition(const Vector3d & a_Position) +{ + FinishPathFinding(); + + m_FinalDestination = a_Position; + m_bMovingToDestination = true; + TickPathFinding(); +} + + + bool cMonster::IsCoordinateInTraversedList(Vector3i a_Coords) { for (std::vector<Vector3i>::const_iterator itr = m_TraversedCoordinates.begin(); itr != m_TraversedCoordinates.end(); ++itr) diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 1dd302cdc..714feddb9 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -91,6 +91,7 @@ public: virtual void KilledBy(cEntity * a_Killer) override; virtual void MoveToPosition(const Vector3f & a_Position); + virtual void MoveToPosition(const Vector3d & a_Position); // tolua_export virtual bool ReachedDestination(void); // tolua_begin diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 06021cca5..c60103055 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -29,7 +29,7 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - if (IsBiomeNoDownfall((EMCSBiome) m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) + if (IsBiomeNoDownfall(m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) { TakeDamage(*this); } |