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author | peterbell10 <peterbell10@live.co.uk> | 2018-02-20 18:08:46 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-02-20 18:08:46 +0100 |
commit | 1ea36298d2677733f36bae1cc6f72196c6395a4e (patch) | |
tree | bc07ed3758b8b3ec834b8d557cd710ea1e7ba270 /src/OSSupport | |
parent | cBlockInfo: Deprecate direct access to variables. (#4184) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/OSSupport/NetworkSingleton.cpp | 29 | ||||
-rw-r--r-- | src/OSSupport/NetworkSingleton.h | 24 |
2 files changed, 34 insertions, 19 deletions
diff --git a/src/OSSupport/NetworkSingleton.cpp b/src/OSSupport/NetworkSingleton.cpp index af3a701a8..2f7ed3802 100644 --- a/src/OSSupport/NetworkSingleton.cpp +++ b/src/OSSupport/NetworkSingleton.cpp @@ -6,6 +6,7 @@ #include "Globals.h" #include "NetworkSingleton.h" +#include "OSSupport/Network.h" #include <event2/thread.h> #include <event2/bufferevent.h> #include <event2/listener.h> @@ -102,11 +103,25 @@ void cNetworkSingleton::Terminate(void) event_base_loopbreak(m_EventBase); m_EventLoopThread.join(); - // Remove all objects: + // Close all open connections: { cCSLock Lock(m_CS); - m_Connections.clear(); - m_Servers.clear(); + // Must take copies because Close will modify lists + auto Conns = m_Connections; + for (auto & Conn : Conns) + { + Conn->Close(); + } + + auto Servers = m_Servers; + for (auto & Server : Servers) + { + Server->Close(); + } + + // Closed handles should have removed themself + ASSERT(m_Connections.empty()); + ASSERT(m_Servers.empty()); } // Free the underlying LibEvent objects: @@ -167,7 +182,7 @@ void cNetworkSingleton::SignalizeStartup(evutil_socket_t a_Socket, short a_Event -void cNetworkSingleton::AddLink(cTCPLinkImplPtr a_Link) +void cNetworkSingleton::AddLink(cTCPLinkPtr a_Link) { ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); @@ -178,7 +193,7 @@ void cNetworkSingleton::AddLink(cTCPLinkImplPtr a_Link) -void cNetworkSingleton::RemoveLink(const cTCPLinkImpl * a_Link) +void cNetworkSingleton::RemoveLink(const cTCPLink * a_Link) { ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); @@ -196,7 +211,7 @@ void cNetworkSingleton::RemoveLink(const cTCPLinkImpl * a_Link) -void cNetworkSingleton::AddServer(cServerHandleImplPtr a_Server) +void cNetworkSingleton::AddServer(cServerHandlePtr a_Server) { ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); @@ -207,7 +222,7 @@ void cNetworkSingleton::AddServer(cServerHandleImplPtr a_Server) -void cNetworkSingleton::RemoveServer(const cServerHandleImpl * a_Server) +void cNetworkSingleton::RemoveServer(const cServerHandle * a_Server) { ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); diff --git a/src/OSSupport/NetworkSingleton.h b/src/OSSupport/NetworkSingleton.h index 902c62550..5f3c11720 100644 --- a/src/OSSupport/NetworkSingleton.h +++ b/src/OSSupport/NetworkSingleton.h @@ -24,12 +24,12 @@ // fwd: struct event_base; -class cTCPLinkImpl; -typedef std::shared_ptr<cTCPLinkImpl> cTCPLinkImplPtr; -typedef std::vector<cTCPLinkImplPtr> cTCPLinkImplPtrs; -class cServerHandleImpl; -typedef std::shared_ptr<cServerHandleImpl> cServerHandleImplPtr; -typedef std::vector<cServerHandleImplPtr> cServerHandleImplPtrs; +class cTCPLink; +typedef std::shared_ptr<cTCPLink> cTCPLinkPtr; +typedef std::vector<cTCPLinkPtr> cTCPLinkPtrs; +class cServerHandle; +typedef std::shared_ptr<cServerHandle> cServerHandlePtr; +typedef std::vector<cServerHandlePtr> cServerHandlePtrs; @@ -61,20 +61,20 @@ public: /** Adds the specified link to m_Connections. Used by the underlying link implementation when a new link is created. */ - void AddLink(cTCPLinkImplPtr a_Link); + void AddLink(cTCPLinkPtr a_Link); /** Removes the specified link from m_Connections. Used by the underlying link implementation when the link is closed / errored. */ - void RemoveLink(const cTCPLinkImpl * a_Link); + void RemoveLink(const cTCPLink * a_Link); /** Adds the specified link to m_Servers. Used by the underlying server handle implementation when a new listening server is created. Only servers that succeed in listening are added. */ - void AddServer(cServerHandleImplPtr a_Server); + void AddServer(cServerHandlePtr a_Server); /** Removes the specified server from m_Servers. Used by the underlying server handle implementation when the server is closed. */ - void RemoveServer(const cServerHandleImpl * a_Server); + void RemoveServer(const cServerHandle * a_Server); protected: @@ -82,10 +82,10 @@ protected: event_base * m_EventBase; /** Container for all client connections, including ones with pending-connect. */ - cTCPLinkImplPtrs m_Connections; + cTCPLinkPtrs m_Connections; /** Container for all servers that are currently active. */ - cServerHandleImplPtrs m_Servers; + cServerHandlePtrs m_Servers; /** Mutex protecting all containers against multithreaded access. */ cCriticalSection m_CS; |