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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-10 00:17:01 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-12 23:35:07 +0200 |
commit | 66c211c33afa1dc99f6dc3a03119ad0b99ce50c5 (patch) | |
tree | babedad40cb07493b7521ac15670e35547dd5fcc /src/Protocol/Protocol.h | |
parent | Remove unused GetClassStatic in cWorld (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 0f615f4dc..75ebb92d4 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -381,14 +381,13 @@ public: virtual void SendDisconnect (const AString & a_Reason) = 0; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) = 0; - virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0; + virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) = 0; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) = 0; virtual void SendEntityHeadLook (const cEntity & a_Entity) = 0; virtual void SendEntityLook (const cEntity & a_Entity) = 0; virtual void SendEntityMetadata (const cEntity & a_Entity) = 0; virtual void SendEntityPosition (const cEntity & a_Entity) = 0; virtual void SendEntityProperties (const cEntity & a_Entity) = 0; - virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) = 0; virtual void SendEntityVelocity (const cEntity & a_Entity) = 0; virtual void SendExplosion (Vector3f a_Position, float a_Power) = 0; virtual void SendGameMode (eGameMode a_GameMode) = 0; @@ -441,7 +440,6 @@ public: virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) = 0; virtual void SendUnlockRecipe (UInt32 a_RecipeID) = 0; virtual void SendInitRecipes (UInt32 a_RecipeID) = 0; virtual void SendWeather (eWeather a_Weather) = 0; |