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author | changyong guo <guo1487@163.com> | 2018-07-23 00:23:33 +0200 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2018-07-23 00:23:33 +0200 |
commit | 3e802932a6797fc0f4768ebc61cf9ac4f498c7fb (patch) | |
tree | 18dc1b8ce84c3202034c859a3d775c8beb2b68be /src/Protocol/Protocol.h | |
parent | cIsThread: Reset m_ShouldTerminate after the thread has stopped (#4258) (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol.h')
-rw-r--r-- | src/Protocol/Protocol.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 235b60020..1a912f8f9 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -89,6 +89,7 @@ public: sendExplosion, sendGameMode, sendHealth, + sendHeldItemChange, sendInventorySlot, sendJoinGame, sendKeepAlive, @@ -160,6 +161,7 @@ public: virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) = 0; virtual void SendGameMode (eGameMode a_GameMode) = 0; virtual void SendHealth (void) = 0; + virtual void SendHeldItemChange (int a_ItemIndex) = 0; virtual void SendHideTitle (void) = 0; virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0; virtual void SendKeepAlive (UInt32 a_PingID) = 0; |