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authorMattes D <github@xoft.cz>2014-07-01 15:07:12 +0200
committerMattes D <github@xoft.cz>2014-07-01 15:07:12 +0200
commit9d843405b282937f9ee70e6ad066ce65a23a02a5 (patch)
treed7ad93182d00f62766e75fa7611d273dd4ff3d34 /src/Protocol/Protocol16x.cpp
parentAdded a missing endline. (diff)
parentMerge pull request #1140 from mc-server/FixMingw (diff)
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Diffstat (limited to '')
-rw-r--r--src/Protocol/Protocol16x.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index 9e0f3f852..eba795f61 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void)
-void cProtocol161::SendRespawn(const cWorld & a_World)
+void cProtocol161::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
{
// Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn(a_World);
+ super::SendRespawn(a_World, a_ShouldIgnoreDimensionChecks);
SendPlayerMaxSpeed();
}