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author | Bond-009 <bond.009@outlook.com> | 2017-08-17 16:25:53 +0200 |
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committer | Mattes D <github@xoft.cz> | 2017-08-17 16:25:53 +0200 |
commit | 238f5bb3389036e919e427510f8fc8f1825c13e5 (patch) | |
tree | 6298f83c7d563496e44caa02fc2704ee7c7f9804 /src/Protocol/Protocol_1_12.h | |
parent | Changed int parameters to vector parameters in cCuboid and simulators (#3874) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_12.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h index 4d90e2183..53ff05aa6 100644 --- a/src/Protocol/Protocol_1_12.h +++ b/src/Protocol/Protocol_1_12.h @@ -5,6 +5,8 @@ Declares the 1.12 protocol classes: - cProtocol_1_12 - release 1.12 protocol (#335) + - cProtocol_1_12_1 + - release 1.12.1 protocol (#338) (others may be added later in the future for the 1.12 release series) */ @@ -69,3 +71,60 @@ protected: virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override; virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override; }; + + + + + +class cProtocol_1_12_1 : + public cProtocol_1_12 +{ + typedef cProtocol_1_12 super; + +public: + cProtocol_1_12_1(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); + + virtual void SendRespawn(eDimension a_Dimension) override; + virtual void SendPlayerListAddPlayer(const cPlayer & a_Player) override; + virtual void SendPlayerListRemovePlayer(const cPlayer & a_Player) override; + virtual void SendPlayerListUpdateGameMode(const cPlayer & a_Player) override; + virtual void SendPlayerListUpdatePing(const cPlayer & a_Player) override; + virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override; + virtual void SendPlayerAbilities(void) override; + virtual void SendPlayerMoveLook(void) override; + virtual void SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SendDestroyEntity(const cEntity & a_Entity) override; + virtual void SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) override; + virtual void SendEntityHeadLook(const cEntity & a_Entity) override; + virtual void SendCameraSetTo(const cEntity & a_Entity) override; + virtual void SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; + virtual void SendEntityMetadata(const cEntity & a_Entity) override; + virtual void SendEntityVelocity(const cEntity & a_Entity) override; + virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; + virtual void SendExperience(void) override; + virtual void SendHealth(void) override; + virtual void SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; + virtual void SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) override; + virtual void SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override; + virtual void SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; + virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override; + virtual void SendHideTitle(void) override; + virtual void SendResetTitle(void) override; + virtual void SendSetRawSubTitle(const AString & a_SubTitle) override; + virtual void SendSetRawTitle(const AString & a_Title) override; + virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override; + virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override; + virtual void SendTeleportEntity(const cEntity & a_Entity) override; + virtual void SendEntityProperties(const cEntity & a_Entity) override; + virtual void SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override; + virtual void SendPlayerMaxSpeed(void) override; + +protected: + virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override; + virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override; +}; + + + + |