diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-01-16 20:00:49 +0100 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-01-16 20:00:49 +0100 |
commit | 74645fdfaa892e460c1b5444fd35eca11343e570 (patch) | |
tree | e002a754e635117b2c9bf60d1a8b47d4f18e7dd1 /src/Protocol | |
parent | Possibly did what xoft wanted (diff) | |
download | cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.tar cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.tar.gz cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.tar.bz2 cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.tar.lz cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.tar.xz cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.tar.zst cuberite-74645fdfaa892e460c1b5444fd35eca11343e570.zip |
Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/Protocol125.cpp | 10 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol14x.cpp | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 48c085ae5..4865af2b9 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -354,7 +354,7 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_LOOK); WriteInt (a_Entity.GetUniqueID()); - WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetRot().x / 360.f) * 256)); WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -423,7 +423,7 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, WriteByte(a_RelX); WriteByte(a_RelY); WriteByte(a_RelZ); - WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetRot().x / 360.f) * 256)); WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -664,7 +664,7 @@ void cProtocol125::SendPlayerMoveLook(void) WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block WriteDouble(Player->GetPosY() + 0.03); // Add a small amount so that the player doesn't start inside a block WriteDouble(Player->GetPosZ()); - WriteFloat ((float)(Player->GetRotation())); + WriteFloat ((float)(Player->GetRot().x)); WriteFloat ((float)(Player->GetPitch())); WriteBool (Player->IsOnGround()); Flush(); @@ -864,7 +864,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); + WriteByte ((Byte)((a_Vehicle.GetRot().x / 360.f) * 256)); WriteInt (a_VehicleSubType); if (a_VehicleSubType != 0) { @@ -897,7 +897,7 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity) WriteInt ((int)(floor(a_Entity.GetPosX() * 32))); WriteInt ((int)(floor(a_Entity.GetPosY() * 32))); WriteInt ((int)(floor(a_Entity.GetPosZ() * 32))); - WriteByte ((char)((a_Entity.GetRotation() / 360.f) * 256)); + WriteByte ((char)((a_Entity.GetRot().x / 360.f) * 256)); WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 302d1298c..80910c1c8 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -421,7 +421,7 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob) WriteInt (a_Mob.GetUniqueID()); WriteByte (a_Mob.GetMobType()); WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); - WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256)); + WriteByte ((Byte)((a_Mob.GetRot().x / 360.f) * 256)); WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256)); WriteShort ((short)(a_Mob.GetSpeedX() * 400)); diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp index 926fe6ee8..9868de464 100644 --- a/src/Protocol/Protocol14x.cpp +++ b/src/Protocol/Protocol14x.cpp @@ -250,7 +250,7 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); + WriteByte ((Byte)((a_Vehicle.GetRot().x / 360.f) * 256)); WriteInt (a_VehicleSubType); if (a_VehicleSubType != 0) { |