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authorMattes D <github@xoft.cz>2014-03-01 15:20:30 +0100
committerMattes D <github@xoft.cz>2014-03-01 15:20:30 +0100
commit80b0496bff3d8b8c65fd79a183a665d7cad396c8 (patch)
tree535474f8e8eb226546a4ad921ab76c7ca340b226 /src/Scoreboard.cpp
parentMerge pull request #737 from mc-server/InfoDump_SourceLocation (diff)
parentAPIDump: Fixed cScoreboard enums (diff)
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Diffstat (limited to '')
-rw-r--r--src/Scoreboard.cpp135
1 files changed, 102 insertions, 33 deletions
diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp
index 61ecac5b7..05fd0314d 100644
--- a/src/Scoreboard.cpp
+++ b/src/Scoreboard.cpp
@@ -17,19 +17,19 @@ AString cObjective::TypeToString(eType a_Type)
{
switch (a_Type)
{
- case E_TYPE_DUMMY: return "dummy";
- case E_TYPE_DEATH_COUNT: return "deathCount";
- case E_TYPE_PLAYER_KILL_COUNT: return "playerKillCount";
- case E_TYPE_TOTAL_KILL_COUNT: return "totalKillCount";
- case E_TYPE_HEALTH: return "health";
- case E_TYPE_ACHIEVEMENT: return "achievement";
- case E_TYPE_STAT: return "stat";
- case E_TYPE_STAT_ITEM_CRAFT: return "stat.craftItem";
- case E_TYPE_STAT_ITEM_USE: return "stat.useItem";
- case E_TYPE_STAT_ITEM_BREAK: return "stat.breakItem";
- case E_TYPE_STAT_BLOCK_MINE: return "stat.mineBlock";
- case E_TYPE_STAT_ENTITY_KILL: return "stat.killEntity";
- case E_TYPE_STAT_ENTITY_KILLED_BY: return "stat.entityKilledBy";
+ case otDummy: return "dummy";
+ case otDeathCount: return "deathCount";
+ case otPlayerKillCount: return "playerKillCount";
+ case otTotalKillCount: return "totalKillCount";
+ case otHealth: return "health";
+ case otAchievement: return "achievement";
+ case otStat: return "stat";
+ case otStatItemCraft: return "stat.craftItem";
+ case otStatItemUse: return "stat.useItem";
+ case otStatItemBreak: return "stat.breakItem";
+ case otStatBlockMine: return "stat.mineBlock";
+ case otStatEntityKill: return "stat.killEntity";
+ case otStatEntityKilledBy: return "stat.entityKilledBy";
default: return "";
}
@@ -46,19 +46,19 @@ cObjective::eType cObjective::StringToType(const AString & a_Name)
const char * m_String;
} TypeMap [] =
{
- {E_TYPE_DUMMY, "dummy"},
- {E_TYPE_DEATH_COUNT, "deathCount"},
- {E_TYPE_PLAYER_KILL_COUNT, "playerKillCount"},
- {E_TYPE_TOTAL_KILL_COUNT, "totalKillCount"},
- {E_TYPE_HEALTH, "health"},
- {E_TYPE_ACHIEVEMENT, "achievement"},
- {E_TYPE_STAT, "stat"},
- {E_TYPE_STAT_ITEM_CRAFT, "stat.craftItem"},
- {E_TYPE_STAT_ITEM_USE, "stat.useItem"},
- {E_TYPE_STAT_ITEM_BREAK, "stat.breakItem"},
- {E_TYPE_STAT_BLOCK_MINE, "stat.mineBlock"},
- {E_TYPE_STAT_ENTITY_KILL, "stat.killEntity"},
- {E_TYPE_STAT_ENTITY_KILLED_BY, "stat.entityKilledBy"}
+ {otDummy, "dummy" },
+ {otDeathCount, "deathCount" },
+ {otPlayerKillCount, "playerKillCount" },
+ {otTotalKillCount, "totalKillCount" },
+ {otHealth, "health" },
+ {otAchievement, "achievement" },
+ {otStat, "stat" },
+ {otStatItemCraft, "stat.craftItem" },
+ {otStatItemUse, "stat.useItem" },
+ {otStatItemBreak, "stat.breakItem" },
+ {otStatBlockMine, "stat.mineBlock" },
+ {otStatEntityKill, "stat.killEntity" },
+ {otStatEntityKilledBy, "stat.entityKilledBy"}
};
for (size_t i = 0; i < ARRAYCOUNT(TypeMap); i++)
{
@@ -67,7 +67,7 @@ cObjective::eType cObjective::StringToType(const AString & a_Name)
return TypeMap[i].m_Type;
}
} // for i - TypeMap[]
- return E_TYPE_DUMMY;
+ return otDummy;
}
@@ -246,6 +246,17 @@ void cTeam::Reset(void)
+void cTeam::SetDisplayName(const AString & a_Name)
+{
+ m_DisplayName = a_Name;
+
+ // TODO 2014-03-01 xdot: Update clients
+}
+
+
+
+
+
unsigned int cTeam::GetNumPlayers(void) const
{
return m_Players.size();
@@ -257,7 +268,7 @@ unsigned int cTeam::GetNumPlayers(void) const
cScoreboard::cScoreboard(cWorld * a_World) : m_World(a_World)
{
- for (int i = 0; i < (int) E_DISPLAY_SLOT_COUNT; ++i)
+ for (int i = 0; i < (int) dsCount; ++i)
{
m_Display[i] = NULL;
}
@@ -306,6 +317,8 @@ bool cScoreboard::RemoveObjective(const AString & a_Name)
ASSERT(m_World != NULL);
m_World->BroadcastScoreboardObjective(it->second.GetName(), it->second.GetDisplayName(), 1);
+ // TODO 2014-03-01 xdot: Remove objective from display slot
+
return true;
}
@@ -410,7 +423,7 @@ cTeam * cScoreboard::QueryPlayerTeam(const AString & a_Name)
void cScoreboard::SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot)
{
- ASSERT(a_Slot < E_DISPLAY_SLOT_COUNT);
+ ASSERT(a_Slot < dsCount);
cObjective * Objective = GetObjective(a_Objective);
@@ -435,7 +448,7 @@ void cScoreboard::SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot)
cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot)
{
- ASSERT(a_Slot < E_DISPLAY_SLOT_COUNT);
+ ASSERT(a_Slot < dsCount);
return m_Display[a_Slot];
}
@@ -444,7 +457,7 @@ cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot)
-void cScoreboard::ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback)
+bool cScoreboard::ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback)
{
cCSLock Lock(m_CSObjectives);
@@ -455,10 +468,66 @@ void cScoreboard::ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallb
// Call callback
if (a_Callback.Item(&it->second))
{
- return;
+ return false;
}
}
}
+ return true;
+}
+
+
+
+
+
+bool cScoreboard::ForEachObjective(cObjectiveCallback& a_Callback)
+{
+ cCSLock Lock(m_CSObjectives);
+
+ for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it)
+ {
+ // Call callback
+ if (a_Callback.Item(&it->second))
+ {
+ return false;
+ }
+ }
+ return true;
+}
+
+
+
+
+
+bool cScoreboard::ForEachTeam(cTeamCallback& a_Callback)
+{
+ cCSLock Lock(m_CSObjectives);
+
+ for (cTeamMap::iterator it = m_Teams.begin(); it != m_Teams.end(); ++it)
+ {
+ // Call callback
+ if (a_Callback.Item(&it->second))
+ {
+ return false;
+ }
+ }
+ return true;
+}
+
+
+
+
+
+void cScoreboard::AddPlayerScore(const AString & a_Name, cObjective::eType a_Type, cObjective::Score a_Value)
+{
+ cCSLock Lock(m_CSObjectives);
+
+ for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it)
+ {
+ if (it->second.GetType() == a_Type)
+ {
+ it->second.AddScore(a_Name, a_Value);
+ }
+ }
}
@@ -474,7 +543,7 @@ void cScoreboard::SendTo(cClientHandle & a_Client)
it->second.SendTo(a_Client);
}
- for (int i = 0; i < (int) E_DISPLAY_SLOT_COUNT; ++i)
+ for (int i = 0; i < (int) dsCount; ++i)
{
// Avoid race conditions
cObjective * Objective = m_Display[i];