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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 09:45:06 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2017-09-02 09:50:23 +0200 |
commit | 49c443896dcac8c4eaf08c4024e8bd2366ad899a (patch) | |
tree | b1ec46cab2b4e5731860c7136f1bbfca6fe9d458 /src/Scoreboard.h | |
parent | SetSwimState now takes into account head height (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Scoreboard.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/Scoreboard.h b/src/Scoreboard.h index 047a0cf7b..597c502c7 100644 --- a/src/Scoreboard.h +++ b/src/Scoreboard.h @@ -1,4 +1,4 @@ - + // Scoreboard.h // Implementation of a scoreboard that keeps track of specified objectives @@ -11,15 +11,14 @@ -#include <functional> class cObjective; class cTeam; class cWorld; -using cObjectiveCallback = std::function<bool(cObjective &)>; -using cTeamCallback = std::function<bool(cTeam &)>; +typedef cItemCallback<cObjective> cObjectiveCallback; +typedef cItemCallback<cTeam> cTeamCallback; @@ -267,15 +266,15 @@ public: /** Execute callback for each objective with the specified type Returns true if all objectives processed, false if the callback aborted by returning true. */ - bool ForEachObjectiveWith(cObjective::eType a_Type, const cObjectiveCallback & a_Callback); + bool ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback & a_Callback); /** Execute callback for each objective. Returns true if all objectives have been processed, false if the callback aborted by returning true. */ - bool ForEachObjective(const cObjectiveCallback & a_Callback); // Exported in ManualBindings.cpp + bool ForEachObjective(cObjectiveCallback & a_Callback); // Exported in ManualBindings.cpp /** Execute callback for each team. Returns true if all teams have been processed, false if the callback aborted by returning true. */ - bool ForEachTeam(const cTeamCallback & a_Callback); // Exported in ManualBindings.cpp + bool ForEachTeam(cTeamCallback & a_Callback); // Exported in ManualBindings.cpp void SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot); |