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authorSafwat Halaby <SafwatHalaby@users.noreply.github.com>2015-12-22 06:43:50 +0100
committerSafwat Halaby <SafwatHalaby@users.noreply.github.com>2015-12-24 05:20:16 +0100
commitdfeced18b2397234340b94fe0ba61cc567c9cfc5 (patch)
treebc50fe2d4f011c05eedd389ab4924747d0085baf /src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h
parentMerge pull request #2811 from cuberite/isblockfence (diff)
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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h
index b0ae33662..4d6902feb 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h
@@ -33,7 +33,7 @@ public:
virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
{
- LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z);
+ // LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z);
if (a_PoweringData.PowerLevel > 0)
{