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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
commit | 6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch) | |
tree | 7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/UI/ChestWindow.h | |
parent | Merge pull request #2958 from LogicParrot/fence (diff) | |
parent | Bulk clearing of whitespace (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/ChestWindow.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/ChestWindow.h b/src/UI/ChestWindow.h index a3b20cdd9..bf8ef4f2f 100644 --- a/src/UI/ChestWindow.h +++ b/src/UI/ChestWindow.h @@ -32,7 +32,7 @@ public: virtual void OpenedByPlayer(cPlayer & a_Player) override; virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override; - + protected: cWorld * m_World; int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet |