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authorJulian Laubstein <julianlaubstein@yahoo.de>2016-02-06 11:37:34 +0100
committerJulian Laubstein <julianlaubstein@yahoo.de>2016-02-06 11:37:34 +0100
commit6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch)
tree7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/UI/ChestWindow.h
parentMerge pull request #2958 from LogicParrot/fence (diff)
parentBulk clearing of whitespace (diff)
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-rw-r--r--src/UI/ChestWindow.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/ChestWindow.h b/src/UI/ChestWindow.h
index a3b20cdd9..bf8ef4f2f 100644
--- a/src/UI/ChestWindow.h
+++ b/src/UI/ChestWindow.h
@@ -32,7 +32,7 @@ public:
virtual void OpenedByPlayer(cPlayer & a_Player) override;
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
-
+
protected:
cWorld * m_World;
int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet