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author | Mattes D <github@xoft.cz> | 2014-07-02 22:59:21 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-02 22:59:21 +0200 |
commit | 39fff19955e07460b1160ed962829c9e0a51a454 (patch) | |
tree | cd2b8aa7e24fb9c9052c55a67ea3364b837a5cf5 /src/UI/SlotArea.cpp | |
parent | Merge remote-tracking branch 'origin/master' (diff) | |
parent | Suggestion (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 728692f2a..48ebf489b 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1341,8 +1341,7 @@ cSlotAreaEnderChest::cSlotAreaEnderChest(cEnderChestEntity * a_EnderChest, cWind const cItem * cSlotAreaEnderChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const { - // a_SlotNum ranges from 0 to 26, use that to index the chest entity's inventory directly: - return &(m_EnderChest->GetSlot(a_SlotNum)); + return &(a_Player.GetEnderChestContents().GetSlot(a_SlotNum)); } @@ -1351,7 +1350,7 @@ const cItem * cSlotAreaEnderChest::GetSlot(int a_SlotNum, cPlayer & a_Player) co void cSlotAreaEnderChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) { - m_EnderChest->SetSlot(a_SlotNum, a_Item); + a_Player.GetEnderChestContents().SetSlot(a_SlotNum, a_Item); } |