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authorLO1ZB <andreasdaamen@web.de>2014-08-28 11:36:35 +0200
committerLO1ZB <andreasdaamen@web.de>2014-08-28 11:36:35 +0200
commit3c1c073714e2b0542c9a79db962b6fc9e6ddd352 (patch)
treecf8c191b1642914745944fa376ba1f2f56a95ea6 /src/World.h
parentDungeonRooms: Fixed an off-by-one error. (diff)
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Diffstat (limited to 'src/World.h')
-rw-r--r--src/World.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/World.h b/src/World.h
index 578c9682b..50b157312 100644
--- a/src/World.h
+++ b/src/World.h
@@ -351,16 +351,16 @@ public:
void RemoveClientFromChunkSender(cClientHandle * a_Client);
/** Touches the chunk, causing it to be loaded or generated */
- void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void TouchChunk(int a_ChunkX, int a_ChunkZ);
/** Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before) */
- bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ bool LoadChunk(int a_ChunkX, int a_ChunkZ);
/** Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() */
void LoadChunks(const cChunkCoordsList & a_Chunks);
/** Marks the chunk as failed-to-load: */
- void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ);
/** Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as UpdateSign() */
bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp