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author | madmaxoft <github@xoft.cz> | 2014-07-15 09:01:32 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-15 09:01:32 +0200 |
commit | 8e946da8ac109a8bedf9d243251f9a18d29e5a1a (patch) | |
tree | 30f046ddec20d809e3fa84e78b76f31915a361c2 /src/WorldStorage/WSSAnvil.cpp | |
parent | ItemHandler.cpp: removed redundant food and drink checks (diff) | |
parent | Pass cItem by reference. (diff) | |
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Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 3fac01614..0319173f8 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -583,7 +583,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con } if (strncmp(a_NBT.GetData(sID), "Chest", a_NBT.GetDataLength(sID)) == 0) { - LoadChestFromNBT(a_BlockEntities, a_NBT, Child); + LoadChestFromNBT(a_BlockEntities, a_NBT, Child, E_BLOCK_CHEST); } else if (strncmp(a_NBT.GetData(sID), "Control", a_NBT.GetDataLength(sID)) == 0) { @@ -625,6 +625,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "TrappedChest", a_NBT.GetDataLength(sID)) == 0) + { + LoadChestFromNBT(a_BlockEntities, a_NBT, Child, E_BLOCK_TRAPPED_CHEST); + } // TODO: Other block entities } // for Child - tag children } @@ -741,7 +745,7 @@ void cWSSAnvil::LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a -void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_ChestType) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); int x, y, z; @@ -754,7 +758,7 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World)); + std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World, a_ChestType)); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); a_BlockEntities.push_back(Chest.release()); } @@ -2110,10 +2114,11 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color"); - - if (ColorIdx < 0) { return; } - - int Color = (int)a_NBT.GetByte(ColorIdx); + int Color = -1; + if (ColorIdx > 0) + { + Color = (int)a_NBT.GetByte(ColorIdx); + } std::auto_ptr<cSheep> Monster(new cSheep(Color)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) @@ -2126,6 +2131,12 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ return; } + int ShearedIdx = a_NBT.FindChildByName(a_TagIdx, "Sheared"); + if (ShearedIdx > 0) + { + Monster->SetSheared(a_NBT.GetByte(ShearedIdx) != 0); + } + a_Entities.push_back(Monster.release()); } |