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authorplanetx <pat.moss@planetx.com>2014-12-07 23:44:08 +0100
committerplanetx <pat.moss@planetx.com>2014-12-07 23:44:08 +0100
commit8f5e861674472af78736c02e4b392ee9cdc795b7 (patch)
tree437dd083dae749d73d327d625c8ef189c24f1418 /src/WorldStorage/WSSAnvil.h
parentFinishGenPassiveMobs: Cosmetic changes. (diff)
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Diffstat (limited to 'src/WorldStorage/WSSAnvil.h')
-rwxr-xr-x[-rw-r--r--]src/WorldStorage/WSSAnvil.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 7a98a9a04..8836c12ad 100644..100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -80,7 +80,9 @@ protected:
// First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count
unsigned m_Header[MCA_MAX_CHUNKS];
- // Chunk timestamps, following the chunk headers, are unused by MCS
+ // Chunk timestamps, following the chunk headers
+
+ unsigned m_TimeStamps[MCA_MAX_CHUNKS];
/// Finds a free location large enough to hold a_Data. Gets a hint of the chunk coords, places the data there if it fits. Returns the sector number.
unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data);
@@ -148,7 +150,6 @@ protected:
cBlockEntity * LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
- cBlockEntity * LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);