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authorMat <mail@mathias.is>2020-04-07 23:23:54 +0200
committerGitHub <noreply@github.com>2020-04-07 23:23:54 +0200
commit6a21bf979c5ef4ad473971257f59fe9101397cd6 (patch)
treec8d2c94a59982b7a80a36542e77ae872158a6814 /src/mbedTLS++/Sha1Checksum.h
parentFilter blocks to add to redstone sim's wake queue (#4621) (diff)
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Diffstat (limited to '')
-rw-r--r--src/mbedTLS++/Sha1Checksum.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mbedTLS++/Sha1Checksum.h b/src/mbedTLS++/Sha1Checksum.h
index f85f5e8b5..dbe7db567 100644
--- a/src/mbedTLS++/Sha1Checksum.h
+++ b/src/mbedTLS++/Sha1Checksum.h
@@ -32,10 +32,13 @@ public:
/** Returns true if the object is accepts more input data, false if Finalize()-d (need to Restart()) */
bool DoesAcceptInput(void) const { return m_DoesAcceptInput; }
+ /** Converts a SHA1 digest into hex */
+ static void DigestToHex(const Checksum & a_Digest, AString & a_Out);
+
/** Converts a raw 160-bit SHA1 digest into a Java Hex representation
According to http://wiki.vg/Protocol_Encryption
*/
- static void DigestToJava(const Checksum & a_Digest, AString & a_JavaOut);
+ static void DigestToJava(const Checksum & a_Digest, AString & a_Out);
/** Clears the current context and start a new checksum calculation */
void Restart(void);