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author | Mattes D <github@xoft.cz> | 2014-06-01 20:10:03 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-06-01 20:10:03 +0200 |
commit | 61edb83ce54b3d50693b4c313f85602d889a9a0d (patch) | |
tree | b367e6851fe03a062b49bd0bce8f9fddfafe964a /src | |
parent | abort does not take a parameter. (diff) | |
parent | Made a_BlockHitPos a reference (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/Bindings/Plugin.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 4 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 4 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 2 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 4 |
6 files changed, 9 insertions, 9 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 0bd9270c4..c6461c861 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -90,7 +90,7 @@ public: virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; - virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile) = 0; + virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) = 0; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 59708bf59..625931931 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1113,14 +1113,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, &a_BlockHitPos, cLuaState::Return, res); if (res) { return true; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 3357dd87b..598e031c0 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -113,7 +113,7 @@ public: virtual bool OnPluginsLoaded (void) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile) override; + virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) override; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index fc690d4de..acfc91bf8 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -1155,7 +1155,7 @@ bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCrafti -bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile) +bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_BLOCK); if (Plugins == m_Hooks.end()) @@ -1164,7 +1164,7 @@ bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile } for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnProjectileHitBlock(a_Projectile)) + if ((*itr)->OnProjectileHitBlock(a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos)) { return true; } diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 3b3091957..be40bd2f7 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -206,7 +206,7 @@ public: // tolua_export bool CallHookPluginsLoaded (void); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile); + bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos); bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 3e48d310c..95c494569 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -76,12 +76,12 @@ protected: eBlockFace Face; if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face)) { - if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile)) + Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff; + if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile, a_BlockX, a_BlockY, a_BlockZ, Face, &Intersection)) { return false; } - Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff; m_Projectile->OnHitSolidBlock(Intersection, Face); return true; } |