summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorMattes D <github@xoft.cz>2015-05-16 14:11:56 +0200
committerMattes D <github@xoft.cz>2015-05-16 14:11:56 +0200
commit0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807 (patch)
treed5625c7c412e3e72b6b9560000f1c62540374773 /src
parentPathFinder uses UniquePtr for cell map. (diff)
parentBed uses bottom two bits for direction not three (diff)
downloadcuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.tar
cuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.tar.gz
cuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.tar.bz2
cuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.tar.lz
cuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.tar.xz
cuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.tar.zst
cuberite-0b536701b43f48d5d0e18ca1d2f8d11fbe6d7807.zip
Diffstat (limited to 'src')
-rw-r--r--src/Blocks/BlockBed.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index e56f4bfe0..dfa392d9b 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -14,7 +14,7 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt
NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ);
- Vector3i Direction = MetaDataToDirection( OldMeta & 0x7);
+ Vector3i Direction = MetaDataToDirection( OldMeta & 0x3);
if (OldMeta & 0x8)
{
// Was pillow
@@ -111,7 +111,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
// Is foot end
VERIFY((Meta & 0x4) != 0x4); // Occupied flag should never be set, else our compilator (intended) is broken
- PillowDirection = MetaDataToDirection(Meta & 0x7);
+ PillowDirection = MetaDataToDirection(Meta & 0x3);
if (a_ChunkInterface.GetBlock(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
{
a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z);