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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:29:35 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:29:35 +0100 |
commit | 998fb17fdc150bc9c6b3d8da0dd37dfd1ae7b39a (patch) | |
tree | 51c901fdd30ce632107cd69b3df3b107f4cbb6a5 /tolua++-1.0.93/INSTALL | |
parent | Moved zlib (diff) | |
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Diffstat (limited to 'tolua++-1.0.93/INSTALL')
-rw-r--r-- | tolua++-1.0.93/INSTALL | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/tolua++-1.0.93/INSTALL b/tolua++-1.0.93/INSTALL deleted file mode 100644 index 5ee408f9e..000000000 --- a/tolua++-1.0.93/INSTALL +++ /dev/null @@ -1,42 +0,0 @@ -This version of tolua++ uses SCons to compile (http://www.scons.org). SCons uses -pythin. If you don't want to install python, check "Installation without scons" -below. - -* Installation - - 1. Edit the "config" file for your platform to suit your environment, - if at all necessary (for cygwin, mingw, BSD and mac OSX use - 'config_posix') - 2. Then, type "scons". - - You can use 'scons -h' to see a list of available command line options. - -* What you get - - If "scons" succeeds, you get: - * an executable to generate binding code in ./bin; - * the C library to be linked in your application in ./lib; - * the include file needed to compile your application in ./include. - These are the only directories you need for development, besides Lua. - - You can use 'scons install' to install the files, see the 'prefix' option. - -* Installation without scons - - The instructions for building tolua++ without scons depend on the particular - compiler you are using. - The simplest way is to create a folder with all .c and .h files except - 'toluabind_default.c', and then create a project for the executable and the - library, as follows: - - tolua.exe: all *.c *.h in src/bin (except toluabind_default.c) - tolua.lib: all *.c *.h in src/lib. - -* Installation with Microsoft Visual Studio - - The directory 'win32' contains project files for Microsoft Visual Studio 7 - (contributed by Makoto Hamanaka). The project has 4 different build options: - withLua50_Release, withLua51_Release, withLua50_Debug and withLua51_Debug. - They all expect the lua library names used by the LuaBinaries packages - (http://luabinaries.luaforge.net/). The resulting files are built on /lib and - /bin (for the library and tolua++.exe). |