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-rw-r--r--src/Generating/Noise3DGenerator.cpp140
1 files changed, 74 insertions, 66 deletions
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp
index 4180693e0..fe6c9bdaf 100644
--- a/src/Generating/Noise3DGenerator.cpp
+++ b/src/Generating/Noise3DGenerator.cpp
@@ -481,6 +481,13 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
AddHeight *= 4;
}
+ // If too high, cut off any terrain:
+ if (y > 28)
+ {
+ AddHeight = AddHeight + static_cast<NOISE_DATATYPE>(y - 28) / 4;
+ }
+
+ // Decide between the two density noises:
int idx = 33 * x + 33 * 5 * z + y;
Workspace[idx] = ClampedLerp(DensityNoiseA[idx], DensityNoiseB[idx], 8 * (ChoiceNoise[idx] + 0.5f)) + AddHeight + curBaseNoise;
}
@@ -638,7 +645,13 @@ void cBiomalNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_Ch
{
AddHeight *= 4;
}
+ // If too high, cut off any terrain:
+ if (y > 28)
+ {
+ AddHeight = AddHeight + static_cast<NOISE_DATATYPE>(y - 28) / 4;
+ }
+ // Decide between the two density noises:
int idx = 33 * x + y + 33 * 5 * z;
Workspace[idx] = ClampedLerp(DensityNoiseA[idx], DensityNoiseB[idx], 8 * (ChoiceNoise[idx] + 0.5f)) + AddHeight + curBaseNoise;
}
@@ -702,72 +715,67 @@ void cBiomalNoise3DComposable::GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE
{
switch (a_Biome)
{
- case biBeach: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
- case biBirchForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
- case biBirchForestHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biBirchForestHillsM: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biBirchForestM: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
- case biColdBeach: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
- case biDesertHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biDeepOcean: a_HeightAmp = 0.17f; a_MidPoint = 35; break;
- case biDesert: a_HeightAmp = 0.29f; a_MidPoint = 62; break;
- case biEnd: a_HeightAmp = 0.15f; a_MidPoint = 64; break;
- case biExtremeHills: a_HeightAmp = 0.045f; a_MidPoint = 75; break;
- case biExtremeHillsPlus: a_HeightAmp = 0.04f; a_MidPoint = 80; break;
- case biFlowerForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
- case biForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
- case biForestHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biFrozenRiver: a_HeightAmp = 0.4f; a_MidPoint = 53; break;
- case biFrozenOcean: a_HeightAmp = 0.17f; a_MidPoint = 47; break;
- case biIceMountains: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biIcePlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
- case biIcePlainsSpikes: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
- case biJungle: a_HeightAmp = 0.1f; a_MidPoint = 63; break;
- case biJungleHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biJungleM: a_HeightAmp = 0.1f; a_MidPoint = 63; break;
- case biMegaSpruceTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biMegaTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- case biMushroomShore: a_HeightAmp = 0.15f; a_MidPoint = 15; break;
- case biOcean: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
- case biPlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
- case biRiver: a_HeightAmp = 0.4f; a_MidPoint = 53; break;
- case biSwampland: a_HeightAmp = 0.25f; a_MidPoint = 59; break;
- case biSwamplandM: a_HeightAmp = 0.11f; a_MidPoint = 59; break;
- case biTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
-
- /*
- // Still missing:
- case biColdTaiga: a_HeightAmp = 0.15f; a_MidPoint = 30; break;
- case biColdTaigaHills: a_HeightAmp = 0.15f; a_MidPoint = 31; break;
- case biColdTaigaM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biDesertM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biExtremeHillsEdge: a_HeightAmp = 0.15f; a_MidPoint = 20; break;
- case biExtremeHillsM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biExtremeHillsPlusM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biJungleEdge: a_HeightAmp = 0.15f; a_MidPoint = 23; break;
- case biJungleEdgeM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biMegaSpruceTaiga: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biMegaTaiga: a_HeightAmp = 0.15f; a_MidPoint = 32; break;
- case biMesa: a_HeightAmp = 0.15f; a_MidPoint = 37; break;
- case biMesaBryce: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biMesaPlateau: a_HeightAmp = 0.15f; a_MidPoint = 39; break;
- case biMesaPlateauF: a_HeightAmp = 0.15f; a_MidPoint = 38; break;
- case biMesaPlateauFM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biMesaPlateauM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biMushroomIsland: a_HeightAmp = 0.15f; a_MidPoint = 14; break;
- case biNether: a_HeightAmp = 0.15f; a_MidPoint = 68; break;
- case biRoofedForest: a_HeightAmp = 0.15f; a_MidPoint = 29; break;
- case biRoofedForestM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biSavanna: a_HeightAmp = 0.15f; a_MidPoint = 35; break;
- case biSavannaM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biSavannaPlateau: a_HeightAmp = 0.15f; a_MidPoint = 36; break;
- case biSavannaPlateauM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biStoneBeach: a_HeightAmp = 0.15f; a_MidPoint = 25; break;
- case biSunflowerPlains: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- case biTaiga: a_HeightAmp = 0.15f; a_MidPoint = 65; break;
- case biTaigaM: a_HeightAmp = 0.15f; a_MidPoint = 70; break;
- */
-
+ case biBeach: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biBirchForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biBirchForestHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biBirchForestHillsM: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biBirchForestM: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biColdBeach: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biColdTaiga: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biColdTaigaM: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biColdTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biDesertHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biDeepOcean: a_HeightAmp = 0.17f; a_MidPoint = 35; break;
+ case biDesert: a_HeightAmp = 0.29f; a_MidPoint = 62; break;
+ case biDesertM: a_HeightAmp = 0.29f; a_MidPoint = 62; break;
+ case biEnd: a_HeightAmp = 0.15f; a_MidPoint = 64; break;
+ case biExtremeHills: a_HeightAmp = 0.045f; a_MidPoint = 75; break;
+ case biExtremeHillsEdge: a_HeightAmp = 0.1f; a_MidPoint = 70; break;
+ case biExtremeHillsM: a_HeightAmp = 0.045f; a_MidPoint = 75; break;
+ case biExtremeHillsPlus: a_HeightAmp = 0.04f; a_MidPoint = 80; break;
+ case biExtremeHillsPlusM: a_HeightAmp = 0.04f; a_MidPoint = 80; break;
+ case biFlowerForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biForestHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biFrozenRiver: a_HeightAmp = 0.4f; a_MidPoint = 57; break;
+ case biFrozenOcean: a_HeightAmp = 0.12f; a_MidPoint = 45; break;
+ case biIceMountains: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biIcePlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biIcePlainsSpikes: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biJungle: a_HeightAmp = 0.1f; a_MidPoint = 63; break;
+ case biJungleEdge: a_HeightAmp = 0.15f; a_MidPoint = 62; break;
+ case biJungleEdgeM: a_HeightAmp = 0.15f; a_MidPoint = 62; break;
+ case biJungleHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biJungleM: a_HeightAmp = 0.1f; a_MidPoint = 63; break;
+ case biMegaSpruceTaiga: a_HeightAmp = 0.09f; a_MidPoint = 64; break;
+ case biMegaSpruceTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biMegaTaiga: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biMegaTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
+ case biMesa: a_HeightAmp = 0.09f; a_MidPoint = 61; break;
+ case biMesaBryce: a_HeightAmp = 0.15f; a_MidPoint = 61; break;
+ case biMesaPlateau: a_HeightAmp = 0.25f; a_MidPoint = 86; break;
+ case biMesaPlateauF: a_HeightAmp = 0.25f; a_MidPoint = 96; break;
+ case biMesaPlateauFM: a_HeightAmp = 0.25f; a_MidPoint = 96; break;
+ case biMesaPlateauM: a_HeightAmp = 0.25f; a_MidPoint = 86; break;
+ case biMushroomShore: a_HeightAmp = 0.075f; a_MidPoint = 60; break;
+ case biMushroomIsland: a_HeightAmp = 0.06f; a_MidPoint = 80; break;
+ case biNether: a_HeightAmp = 0.01f; a_MidPoint = 64; break;
+ case biOcean: a_HeightAmp = 0.12f; a_MidPoint = 45; break;
+ case biPlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biRiver: a_HeightAmp = 0.4f; a_MidPoint = 57; break;
+ case biRoofedForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biRoofedForestM: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biSavanna: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biSavannaM: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biSavannaPlateau: a_HeightAmp = 0.3f; a_MidPoint = 85; break;
+ case biSavannaPlateauM: a_HeightAmp = 0.012f; a_MidPoint = 105; break;
+ case biStoneBeach: a_HeightAmp = 0.075f; a_MidPoint = 60; break;
+ case biSunflowerPlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
+ case biSwampland: a_HeightAmp = 0.25f; a_MidPoint = 59; break;
+ case biSwamplandM: a_HeightAmp = 0.11f; a_MidPoint = 59; break;
+ case biTaiga: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
+ case biTaigaM: a_HeightAmp = 0.1f; a_MidPoint = 70; break;
+ case biTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
default:
{
// Make a crazy terrain so that it stands out