diff options
Diffstat (limited to '')
-rw-r--r-- | src/Bindings/LuaState.cpp | 14 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 1 | ||||
-rw-r--r-- | src/BlockEntities/MobSpawnerEntity.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockChest.h | 6 | ||||
-rw-r--r-- | src/Blocks/BlockEnderchest.h | 6 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockSnow.h | 2 | ||||
-rw-r--r-- | src/CraftingRecipes.cpp | 8 | ||||
-rw-r--r-- | src/Generating/CompoGen.cpp | 4 | ||||
-rw-r--r-- | src/Items/ItemFood.h | 2 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 4 | ||||
-rw-r--r-- | src/Items/ItemMobHead.h | 2 | ||||
-rw-r--r-- | src/Noise/Noise.h | 2 | ||||
-rw-r--r-- | src/Noise/OctavedNoise.h | 4 | ||||
-rw-r--r-- | src/OSSupport/UDPEndpointImpl.cpp | 19 | ||||
-rw-r--r-- | src/Simulator/DelayedFluidSimulator.cpp | 2 | ||||
-rw-r--r-- | src/UI/SlotArea.cpp | 6 | ||||
-rw-r--r-- | src/Vector3.h | 36 |
18 files changed, 67 insertions, 55 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 50ce04f7c..2f01d2d4f 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -1066,6 +1066,18 @@ void cLuaState::Push(double a_Value) +void cLuaState::Push(float a_Value) +{ + ASSERT(IsValid()); + + tolua_pushnumber(m_LuaState, static_cast<double>(a_Value)); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::Push(int a_Value) { ASSERT(IsValid()); @@ -1385,7 +1397,7 @@ bool cLuaState::GetStackValue(int a_StackPos, float & a_ReturnedVal) { if (lua_isnumber(m_LuaState, a_StackPos)) { - a_ReturnedVal = static_cast<float>(tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal)); + a_ReturnedVal = static_cast<float>(tolua_tonumber(m_LuaState, a_StackPos, static_cast<double>(a_ReturnedVal))); return true; } return false; diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 9c97e96d4..67e6dade5 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -589,6 +589,7 @@ public: void Push(cLuaTCPLink * a_TCPLink); void Push(cLuaUDPEndpoint * a_UDPEndpoint); void Push(double a_Value); + void Push(float a_Value); void Push(int a_Value); void Push(long a_Value); void Push(const UInt32 a_Value); diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp index 7f1b88c9b..6a5b79e42 100644 --- a/src/BlockEntities/MobSpawnerEntity.cpp +++ b/src/BlockEntities/MobSpawnerEntity.cpp @@ -170,7 +170,7 @@ void cMobSpawnerEntity::SpawnEntity(void) } Monster->SetPosition(PosX, RelY, PosZ); - Monster->SetYaw(Random.NextFloat() * 360.0f); + Monster->SetYaw(static_cast<double>(Random.NextFloat()) * 360); if (Chunk->GetWorld()->SpawnMobFinalize(Monster) != cEntity::INVALID_ID) { EntitiesSpawned = true; diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index 2c34beeeb..70bb05889 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -142,11 +142,11 @@ public: { a_Yaw += 90 + 45; // So its not aligned with axis - if (a_Yaw > 360.f) + if (a_Yaw > 360) { - a_Yaw -= 360.f; + a_Yaw -= 360; } - if ((a_Yaw >= 0.f) && (a_Yaw < 90.f)) + if ((a_Yaw >= 0) && (a_Yaw < 90)) { return 0x04; } diff --git a/src/Blocks/BlockEnderchest.h b/src/Blocks/BlockEnderchest.h index b5f015ff4..73eebc367 100644 --- a/src/Blocks/BlockEnderchest.h +++ b/src/Blocks/BlockEnderchest.h @@ -38,11 +38,11 @@ public: { a_Rotation += 90 + 45; // So its not aligned with axis - if (a_Rotation > 360.f) + if (a_Rotation > 360) { - a_Rotation -= 360.f; + a_Rotation -= 360; } - if ((a_Rotation >= 0.f) && (a_Rotation < 90.f)) + if ((a_Rotation >= 0) && (a_Rotation < 90)) { return 0x4; } diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index be254900d..5221ebdab 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -583,7 +583,7 @@ bool cBlockHandler::DoesDropOnUnsuitable(void) /* default functionality: only test for height, since we assume full voxels with varying height */ bool cBlockHandler::IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) { - return a_Position.y < cBlockInfo::GetBlockHeight(a_BlockType); + return a_Position.y < static_cast<double>(cBlockInfo::GetBlockHeight(a_BlockType)); } diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h index d11c444b9..730fad8a8 100644 --- a/src/Blocks/BlockSnow.h +++ b/src/Blocks/BlockSnow.h @@ -91,7 +91,7 @@ public: virtual bool IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) override { - return a_Position.y < (cBlockInfo::GetBlockHeight(a_BlockType) * (a_BlockMeta & 7)); + return a_Position.y < (static_cast<double>(cBlockInfo::GetBlockHeight(a_BlockType)) * (a_BlockMeta & 7)); } } ; diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp index 3aa9074e2..a3f50865a 100644 --- a/src/CraftingRecipes.cpp +++ b/src/CraftingRecipes.cpp @@ -18,7 +18,7 @@ cCraftingGrid::cCraftingGrid(int a_Width, int a_Height) : m_Width(a_Width), m_Height(a_Height), - m_Items(new cItem[a_Width * a_Height]) + m_Items(new cItem[static_cast<size_t>(a_Width * a_Height)]) { } @@ -29,7 +29,7 @@ cCraftingGrid::cCraftingGrid(int a_Width, int a_Height) : cCraftingGrid::cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height) : m_Width(a_Width), m_Height(a_Height), - m_Items(new cItem[a_Width * a_Height]) + m_Items(new cItem[static_cast<size_t>(a_Width * a_Height)]) { for (int i = a_Width * a_Height - 1; i >= 0; i--) { @@ -44,7 +44,7 @@ cCraftingGrid::cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height) : cCraftingGrid::cCraftingGrid(const cCraftingGrid & a_Original) : m_Width(a_Original.m_Width), m_Height(a_Original.m_Height), - m_Items(new cItem[a_Original.m_Width * a_Original.m_Height]) + m_Items(new cItem[static_cast<size_t>(a_Original.m_Width * a_Original.m_Height)]) { for (int i = m_Width * m_Height - 1; i >= 0; i--) { @@ -201,7 +201,7 @@ void cCraftingGrid::Dump(void) for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++) { #ifdef _DEBUG - int idx = x + m_Width * y; + int idx = x + m_Width * y; #endif LOGD("Slot (%d, %d): Type %d, health %d, count %d", x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp index 6352949fa..bd654cee6 100644 --- a/src/Generating/CompoGen.cpp +++ b/src/Generating/CompoGen.cpp @@ -341,8 +341,8 @@ void cCompoGenNether::InitializeCompoGen(cIniFile & a_IniFile) cCompoGenCache::cCompoGenCache(cTerrainCompositionGenPtr a_Underlying, int a_CacheSize) : m_Underlying(a_Underlying), m_CacheSize(a_CacheSize), - m_CacheOrder(new int[a_CacheSize]), - m_CacheData(new sCacheData[a_CacheSize]), + m_CacheOrder(new int[static_cast<size_t>(a_CacheSize)]), + m_CacheData(new sCacheData[static_cast<size_t>(a_CacheSize)]), m_NumHits(0), m_NumMisses(0), m_TotalChain(0) diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h index cfdac26c6..5111d4087 100644 --- a/src/Items/ItemFood.h +++ b/src/Items/ItemFood.h @@ -59,7 +59,7 @@ public: case E_ITEM_STEAK: return FoodInfo(8, 12.8); } LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType); - return FoodInfo(0, 0.f); + return FoodInfo(0, 0); } virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) override diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 6984b6111..5c2721381 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -842,7 +842,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) } FoodInfo Info = GetFoodInfo(); - if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) + if ((Info.FoodLevel > 0) || (Info.Saturation > 0)) { bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation); @@ -856,7 +856,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) cFastRandom r1; if (r1.NextFloat() < Chance) { - a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance); + a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, static_cast<double>(Chance)); } } return Success; diff --git a/src/Items/ItemMobHead.h b/src/Items/ItemMobHead.h index fdecabbbf..9af4cb14d 100644 --- a/src/Items/ItemMobHead.h +++ b/src/Items/ItemMobHead.h @@ -80,7 +80,7 @@ public: int Rotation = 0; if (m_BlockMeta == 1) { - Rotation = FloorC(m_Player.GetYaw() * 16.0f / 360.0f + 0.5f) & 0x0f; + Rotation = FloorC(m_Player.GetYaw() * 16.0 / 360.0 + 0.5) & 0x0f; } MobHeadEntity->SetType(m_HeadType); diff --git a/src/Noise/Noise.h b/src/Noise/Noise.h index 03f61643d..d4c56492e 100644 --- a/src/Noise/Noise.h +++ b/src/Noise/Noise.h @@ -269,7 +269,7 @@ NOISE_DATATYPE cNoise::CubicInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE cNoise::CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct) { const NOISE_DATATYPE ft = a_Pct * static_cast<NOISE_DATATYPE>(3.1415927); - const NOISE_DATATYPE f = static_cast<NOISE_DATATYPE>(static_cast<NOISE_DATATYPE>(1 - cos(ft)) * static_cast<NOISE_DATATYPE>(0.5)); + const NOISE_DATATYPE f = static_cast<NOISE_DATATYPE>(static_cast<NOISE_DATATYPE>(1 - cos(static_cast<double>(ft))) * static_cast<NOISE_DATATYPE>(0.5)); return a_A * (1 - f) + a_B * f; } diff --git a/src/Noise/OctavedNoise.h b/src/Noise/OctavedNoise.h index 6dd79365f..0b1a25549 100644 --- a/src/Noise/OctavedNoise.h +++ b/src/Noise/OctavedNoise.h @@ -61,7 +61,7 @@ public: std::unique_ptr<NOISE_DATATYPE[]> workspaceHeap; if (a_Workspace == nullptr) { - workspaceHeap.reset(new NOISE_DATATYPE[a_SizeX * a_SizeY]); + workspaceHeap.reset(new NOISE_DATATYPE[static_cast<size_t>(a_SizeX * a_SizeY)]); a_Workspace = workspaceHeap.get(); } @@ -121,7 +121,7 @@ public: std::unique_ptr<NOISE_DATATYPE[]> workspaceHeap; if (a_Workspace == nullptr) { - workspaceHeap.reset(new NOISE_DATATYPE[a_SizeX * a_SizeY * a_SizeZ]); + workspaceHeap.reset(new NOISE_DATATYPE[static_cast<size_t>(a_SizeX * a_SizeY * a_SizeZ)]); a_Workspace = workspaceHeap.get(); } diff --git a/src/OSSupport/UDPEndpointImpl.cpp b/src/OSSupport/UDPEndpointImpl.cpp index 68117e5a0..e43e739b4 100644 --- a/src/OSSupport/UDPEndpointImpl.cpp +++ b/src/OSSupport/UDPEndpointImpl.cpp @@ -134,20 +134,20 @@ protected: { if (m_HasIPv6) { - sendto(m_MainSock, m_Data.data(), static_cast<socklen_t>(m_Data.size()), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv6), static_cast<socklen_t>(sizeof(m_AddrIPv6))); + sendto(m_MainSock, m_Data.data(), m_Data.size(), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv6), static_cast<socklen_t>(sizeof(m_AddrIPv6))); } else if (m_HasIPv4) { // If the secondary socket is valid, it is an IPv4 socket, so use that: if (m_SecondSock != -1) { - sendto(m_SecondSock, m_Data.data(), static_cast<socklen_t>(m_Data.size()), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv4), static_cast<socklen_t>(sizeof(m_AddrIPv4))); + sendto(m_SecondSock, m_Data.data(), m_Data.size(), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv4), static_cast<socklen_t>(sizeof(m_AddrIPv4))); } else { // Need an address conversion from IPv4 to IPv6-mapped-IPv4: ConvertIPv4ToMappedIPv6(m_AddrIPv4, m_AddrIPv6); - sendto(m_MainSock, m_Data.data(), static_cast<socklen_t>(m_Data.size()), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv6), static_cast<socklen_t>(sizeof(m_AddrIPv6))); + sendto(m_MainSock, m_Data.data(), m_Data.size(), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv6), static_cast<socklen_t>(sizeof(m_AddrIPv6))); } } else @@ -164,7 +164,7 @@ protected: LOGD("UDP endpoint queued sendto: Name not resolved to IPv4 for an IPv4-only socket"); return; } - sendto(m_MainSock, m_Data.data(), static_cast<socklen_t>(m_Data.size()), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv4), static_cast<socklen_t>(sizeof(m_AddrIPv4))); + sendto(m_MainSock, m_Data.data(), m_Data.size(), 0, reinterpret_cast<const sockaddr *>(&m_AddrIPv4), static_cast<socklen_t>(sizeof(m_AddrIPv4))); } } @@ -284,19 +284,19 @@ bool cUDPEndpointImpl::Send(const AString & a_Payload, const AString & a_Host, U if (IsValidSocket(m_SecondarySock)) { // The secondary socket, which is always IPv4, is present: - NumSent = static_cast<int>(sendto(m_SecondarySock, a_Payload.data(), static_cast<socklen_t>(a_Payload.size()), 0, reinterpret_cast<const sockaddr *>(&sa), static_cast<socklen_t>(salen))); + NumSent = static_cast<int>(sendto(m_SecondarySock, a_Payload.data(), a_Payload.size(), 0, reinterpret_cast<const sockaddr *>(&sa), static_cast<socklen_t>(salen))); } else { // Need to convert IPv4 to IPv6 address before sending: sockaddr_in6 IPv6; ConvertIPv4ToMappedIPv6(*reinterpret_cast<sockaddr_in *>(&sa), IPv6); - NumSent = static_cast<int>(sendto(m_MainSock, a_Payload.data(), static_cast<socklen_t>(a_Payload.size()), 0, reinterpret_cast<const sockaddr *>(&IPv6), static_cast<socklen_t>(sizeof(IPv6)))); + NumSent = static_cast<int>(sendto(m_MainSock, a_Payload.data(), a_Payload.size(), 0, reinterpret_cast<const sockaddr *>(&IPv6), static_cast<socklen_t>(sizeof(IPv6)))); } } else { - NumSent = static_cast<int>(sendto(m_MainSock, a_Payload.data(), static_cast<socklen_t>(a_Payload.size()), 0, reinterpret_cast<const sockaddr *>(&sa), static_cast<socklen_t>(salen))); + NumSent = static_cast<int>(sendto(m_MainSock, a_Payload.data(), a_Payload.size(), 0, reinterpret_cast<const sockaddr *>(&sa), static_cast<socklen_t>(salen))); } break; } @@ -304,7 +304,7 @@ bool cUDPEndpointImpl::Send(const AString & a_Payload, const AString & a_Host, U case AF_INET6: { reinterpret_cast<sockaddr_in6 *>(&sa)->sin6_port = htons(a_Port); - NumSent = static_cast<int>(sendto(m_MainSock, a_Payload.data(), static_cast<socklen_t>(a_Payload.size()), 0, reinterpret_cast<const sockaddr *>(&sa), static_cast<socklen_t>(salen))); + NumSent = static_cast<int>(sendto(m_MainSock, a_Payload.data(), a_Payload.size(), 0, reinterpret_cast<const sockaddr *>(&sa), static_cast<socklen_t>(salen))); break; } default: @@ -563,10 +563,9 @@ void cUDPEndpointImpl::Callback(evutil_socket_t a_Socket, short a_What) { // Receive datagram from the socket: char buf[64 KiB]; - socklen_t buflen = static_cast<socklen_t>(sizeof(buf)); sockaddr_storage sa; socklen_t salen = static_cast<socklen_t>(sizeof(sa)); - auto len = recvfrom(a_Socket, buf, buflen, 0, reinterpret_cast<sockaddr *>(&sa), &salen); + auto len = recvfrom(a_Socket, buf, sizeof(buf), 0, reinterpret_cast<sockaddr *>(&sa), &salen); if (len >= 0) { // Convert the remote IP address to a string: diff --git a/src/Simulator/DelayedFluidSimulator.cpp b/src/Simulator/DelayedFluidSimulator.cpp index d21e8dc6d..1ad7d5f40 100644 --- a/src/Simulator/DelayedFluidSimulator.cpp +++ b/src/Simulator/DelayedFluidSimulator.cpp @@ -44,7 +44,7 @@ bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_R // cDelayedFluidSimulatorChunkData: cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData(int a_TickDelay) : - m_Slots(new cSlot[a_TickDelay]) + m_Slots(new cSlot[static_cast<size_t>(a_TickDelay)]) { } diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 8878bb900..f644358a6 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1578,7 +1578,7 @@ void cSlotAreaEnchanting::UpdateResult(cPlayer & a_Player) int Bookshelves = std::min(GetBookshelvesCount(a_Player.GetWorld()), 15); cFastRandom Random; - int Base = (Random.GenerateRandomInteger(1, 8) + static_cast<int>(floor(static_cast<float>(Bookshelves / 2)) + Random.GenerateRandomInteger(0, Bookshelves))); + int Base = (Random.GenerateRandomInteger(1, 8) + static_cast<int>(floor(Bookshelves / 2) + Random.GenerateRandomInteger(0, Bookshelves))); int TopSlot = std::max(Base / 3, 1); int MiddleSlot = (Base * 2) / 3 + 1; int BottomSlot = std::max(Base, Bookshelves * 2); @@ -2566,8 +2566,8 @@ void cSlotAreaTemporary::TossItems(cPlayer & a_Player, int a_Begin, int a_End) double vX = 0, vY = 0, vZ = 0; EulerToVector(-a_Player.GetYaw(), a_Player.GetPitch(), vZ, vX, vY); - vY = -vY * 2 + 1.f; - a_Player.GetWorld()->SpawnItemPickups(Drops, a_Player.GetPosX(), a_Player.GetPosY() + 1.6f, a_Player.GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because player created + vY = -vY * 2 + 1; + a_Player.GetWorld()->SpawnItemPickups(Drops, a_Player.GetPosX(), a_Player.GetPosY() + 1.6, a_Player.GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because player created } diff --git a/src/Vector3.h b/src/Vector3.h index 8c8dc6ad4..20d1fc12f 100644 --- a/src/Vector3.h +++ b/src/Vector3.h @@ -49,21 +49,21 @@ public: inline void Normalize(void) { - double Len = 1.0 / Length(); + T Len = static_cast<T>(1.0 / Length()); - x = static_cast<T>(x * Len); - y = static_cast<T>(y * Len); - z = static_cast<T>(z * Len); + x = x * Len; + y = y * Len; + z = z * Len; } inline Vector3<T> NormalizeCopy(void) const { - double Len = 1.0 / Length(); + T Len = static_cast<T>(1.0 / Length()); return Vector3<T>( - static_cast<T>(x * Len), - static_cast<T>(y * Len), - static_cast<T>(z * Len) + x * Len, + y * Len, + z * Len ); } @@ -73,12 +73,12 @@ public: Removed from LuaAPI, because Lua doesn't need distinguishing from the other overload. */ inline void NormalizeCopy(Vector3<T> & a_Rhs) const { - double Len = 1.0 / Length(); + T Len = static_cast<T>(1.0 / Length()); a_Rhs.Set( - static_cast<T>(x * Len), - static_cast<T>(y * Len), - static_cast<T>(z * Len) + x * Len, + y * Len, + z * Len ); } @@ -105,7 +105,7 @@ public: inline double SqrLength(void) const { - return x * x + y * y + z * z; + return static_cast<double>(x * x + y * y + z * z); } inline T Dot(const Vector3<T> & a_Rhs) const @@ -315,7 +315,7 @@ public: return NO_INTERSECTION; } - return (a_Z - z) / (a_OtherEnd.z - z); + return static_cast<double>((a_Z - z) / (a_OtherEnd.z - z)); } /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord. @@ -330,7 +330,7 @@ public: return NO_INTERSECTION; } - return (a_Y - y) / (a_OtherEnd.y - y); + return static_cast<double>((a_Y - y) / (a_OtherEnd.y - y)); } /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord. @@ -345,7 +345,7 @@ public: return NO_INTERSECTION; } - return (a_X - x) / (a_OtherEnd.x - x); + return static_cast<double>((a_X - x) / (a_OtherEnd.x - x)); } /** Rotates the vector 90 degrees clockwise around the vertical axis. @@ -365,7 +365,7 @@ public: } /** The max difference between two coords for which the coords are assumed equal. */ - static const double EPS; + static const T EPS; /** Return value of LineCoeffToPlane() if the line is parallel to the plane. */ static const double NO_INTERSECTION; @@ -417,7 +417,7 @@ public: template <typename T> -const double Vector3<T>::EPS = 0.000001; +const T Vector3<T>::EPS = static_cast<T>(0.000001); template <typename T> const double Vector3<T>::NO_INTERSECTION = 1e70; |