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-rw-r--r--src/BlockEntities/ChestEntity.cpp31
-rw-r--r--src/Mobs/CMakeLists.txt1
-rw-r--r--src/Mobs/Ocelot.cpp205
-rw-r--r--src/Mobs/Ocelot.h49
-rw-r--r--src/Mobs/PassiveMonster.cpp2
-rw-r--r--src/Protocol/Protocol_1_11.cpp18
-rw-r--r--src/Protocol/Protocol_1_12.cpp18
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp13
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp45
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h6
10 files changed, 368 insertions, 20 deletions
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index a4576b66d..54f6e0dfa 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -6,6 +6,8 @@
#include "../Entities/Player.h"
#include "../UI/ChestWindow.h"
#include "../ClientHandle.h"
+#include "../Mobs/Ocelot.h"
+#include "../BoundingBox.h"
@@ -217,11 +219,36 @@ void cChestEntity::DestroyWindow()
+class cFindSittingCat :
+ public cEntityCallback
+{
+ virtual bool Item(cEntity * a_Entity) override
+ {
+ return (
+ (a_Entity->GetEntityType() == cEntity::etMonster) &&
+ (static_cast<cMonster *>(a_Entity)->GetMobType() == eMonsterType::mtOcelot) &&
+ (static_cast<cOcelot *>(a_Entity)->IsSitting())
+ );
+ }
+};
+
+
+
+
+
bool cChestEntity::IsBlocked()
{
- // TODO: cats are an obstruction
+ cFindSittingCat FindSittingCat;
return (
(GetPosY() >= cChunkDef::Height - 1) ||
- !cBlockInfo::IsTransparent(GetWorld()->GetBlock(GetPosX(), GetPosY() + 1, GetPosZ()))
+ !cBlockInfo::IsTransparent(GetWorld()->GetBlock(GetPosX(), GetPosY() + 1, GetPosZ())) ||
+ (
+ (GetWorld()->GetBlock(GetPosX(), GetPosY() + 1, GetPosZ()) == E_BLOCK_AIR) &&
+ !GetWorld()->ForEachEntityInBox(cBoundingBox(Vector3d(GetPosX(), GetPosY() + 1, GetPosZ()), 1, 1), FindSittingCat)
+ )
);
}
+
+
+
+
diff --git a/src/Mobs/CMakeLists.txt b/src/Mobs/CMakeLists.txt
index 44c664b6e..55ae36e1e 100644
--- a/src/Mobs/CMakeLists.txt
+++ b/src/Mobs/CMakeLists.txt
@@ -20,6 +20,7 @@ SET (SRCS
MagmaCube.cpp
Monster.cpp
Mooshroom.cpp
+ Ocelot.cpp
PassiveAggressiveMonster.cpp
PassiveMonster.cpp
Path.cpp
diff --git a/src/Mobs/Ocelot.cpp b/src/Mobs/Ocelot.cpp
new file mode 100644
index 000000000..47776670c
--- /dev/null
+++ b/src/Mobs/Ocelot.cpp
@@ -0,0 +1,205 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Ocelot.h"
+#include "../World.h"
+#include "../Entities/Player.h"
+#include "../Items/ItemHandler.h"
+#include "Broadcaster.h"
+
+
+
+
+
+cOcelot::cOcelot(void) :
+ super("Ocelot", mtOcelot, "entity.cat.hurt", "entity.cat.death", 0.6, 0.8),
+ m_IsSitting(false),
+ m_IsTame(false),
+ m_IsBegging(false),
+ m_CatType(ctWildOcelot),
+ m_OwnerName("")
+{
+}
+
+
+
+
+
+void cOcelot::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+ if (!IsTicking())
+ {
+ // The base class tick destroyed us
+ return;
+ }
+
+ if (!IsTame() && !IsBaby())
+ {
+ if (m_CheckPlayerTickCount == 23)
+ {
+ cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), 10, true);
+ if (a_Closest_Player != nullptr)
+ {
+ cItems Items;
+ GetBreedingItems(Items);
+ if (Items.ContainsType(a_Closest_Player->GetEquippedItem().m_ItemType))
+ {
+ if (!IsBegging())
+ {
+ SetIsBegging(true);
+ m_World->BroadcastEntityMetadata(*this);
+ }
+
+ MoveToPosition(a_Closest_Player->GetPosition());
+ }
+ else
+ {
+ if (IsBegging())
+ {
+ SetIsBegging(false);
+ m_World->BroadcastEntityMetadata(*this);
+ }
+ }
+ }
+
+ m_CheckPlayerTickCount = 0;
+ }
+ else
+ {
+ m_CheckPlayerTickCount++;
+ }
+ }
+
+ if (IsTame() && !IsSitting())
+ {
+ TickFollowPlayer();
+ }
+ else if (IsSitting())
+ {
+ StopMovingToPosition();
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
+
+void cOcelot::TickFollowPlayer()
+{
+ class cCallback :
+ public cPlayerListCallback
+ {
+ virtual bool Item(cPlayer * a_Player) override
+ {
+ OwnerPos = a_Player->GetPosition();
+ OwnerFlying = a_Player->IsFlying();
+ return true;
+ }
+ public:
+ Vector3d OwnerPos;
+ bool OwnerFlying;
+ } Callback;
+
+ if (m_World->DoWithPlayerByUUID(m_OwnerUUID, Callback))
+ {
+ // The player is present in the world, follow him:
+ double Distance = (Callback.OwnerPos - GetPosition()).Length();
+ if (Distance > 12)
+ {
+ if (!Callback.OwnerFlying)
+ {
+ Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z);
+ TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z);
+ }
+ }
+ if (Distance < 2)
+ {
+ StopMovingToPosition();
+ }
+ else
+ {
+ if (!Callback.OwnerFlying)
+ {
+ MoveToPosition(Callback.OwnerPos);
+ }
+ }
+ }
+}
+
+
+
+
+
+void cOcelot::OnRightClicked(cPlayer & a_Player)
+{
+ if (!IsTame())
+ {
+ if (
+ IsBegging() &&
+ ((a_Player.GetPosition() - GetPosition()).Length() <= 3)
+ )
+ {
+ cItems Items;
+ GetBreedingItems(Items);
+ if (Items.ContainsType(a_Player.GetEquippedItem().m_ItemType))
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+
+ auto & Random = GetRandomProvider();
+
+ if (Random.RandBool(1.0 / 3.0))
+ {
+ // Taming succeeded
+ SetIsBegging(false);
+
+ SetMaxHealth(20);
+ SetIsTame(true);
+ SetOwner(a_Player.GetName(), a_Player.GetUUID());
+ SetCatType(static_cast<eCatType>(Random.RandInt<int>(1, 3)));
+ m_World->BroadcastEntityStatus(*this, esWolfTamed);
+ m_World->GetBroadcaster().BroadcastParticleEffect("heart", static_cast<Vector3f>(GetPosition()), Vector3f{}, 0, 5);
+ }
+ else
+ {
+ // Taming failed
+ m_World->BroadcastEntityStatus(*this, esWolfTaming);
+ m_World->GetBroadcaster().BroadcastParticleEffect("smoke", static_cast<Vector3f>(GetPosition()), Vector3f{}, 0, 5);
+ }
+ }
+ }
+ else
+ {
+ super::OnRightClicked(a_Player);
+ }
+ }
+ else if (a_Player.GetUUID() == m_OwnerUUID)
+ {
+ super::OnRightClicked(a_Player);
+ SetIsSitting(!IsSitting());
+ }
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
+
+void cOcelot::SpawnOn(cClientHandle & a_ClientHandle)
+{
+ super::SpawnOn(a_ClientHandle);
+ if (!IsBaby() && GetRandomProvider().RandBool(1.0 / 7.0))
+ {
+ m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), m_MobType, true);
+ m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), m_MobType, true);
+ }
+}
+
+
+
+
diff --git a/src/Mobs/Ocelot.h b/src/Mobs/Ocelot.h
index a352e5854..fbff991c7 100644
--- a/src/Mobs/Ocelot.h
+++ b/src/Mobs/Ocelot.h
@@ -2,6 +2,7 @@
#pragma once
#include "PassiveMonster.h"
+#include "../Entities/Entity.h"
@@ -13,17 +14,57 @@ class cOcelot :
typedef cPassiveMonster super;
public:
- cOcelot(void) :
- super("Ocelot", mtOcelot, "entity.cat.hurt", "entity.cat.death", 0.6, 0.8)
+
+ enum eCatType
{
- }
+ ctWildOcelot,
+ ctTuxedo,
+ ctTabby,
+ ctSiamese,
+ } ;
+
+ cOcelot(void);
+ CLASS_PROTODEF(cOcelot)
+
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
+ virtual void TickFollowPlayer();
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void GetBreedingItems(cItems & a_Items) override
{
a_Items.Add(E_ITEM_RAW_FISH);
}
- CLASS_PROTODEF(cOcelot)
+ // Get functions
+ bool IsSitting (void) const override { return m_IsSitting; }
+ bool IsTame (void) const override { return m_IsTame; }
+ bool IsBegging (void) const { return m_IsBegging; }
+ AString GetOwnerName (void) const { return m_OwnerName; }
+ AString GetOwnerUUID (void) const { return m_OwnerUUID; }
+ eCatType GetOcelotType (void) const { return m_CatType; }
+
+ // Set functions
+ void SetIsSitting (bool a_IsSitting) { m_IsSitting = a_IsSitting; }
+ void SetIsTame (bool a_IsTame) { m_IsTame = a_IsTame; }
+ void SetIsBegging (bool a_IsBegging) { m_IsBegging = a_IsBegging; }
+ void SetOwner (const AString & a_NewOwnerName, const AString & a_NewOwnerUUID)
+ {
+ m_OwnerName = a_NewOwnerName;
+ m_OwnerUUID = a_NewOwnerUUID;
+ }
+ void SetCatType (eCatType a_CatType) { m_CatType = a_CatType; }
+
+protected:
+
+ bool m_IsSitting;
+ bool m_IsTame;
+ bool m_IsBegging;
+ eCatType m_CatType;
+ /** Only check for a nearby player holding the breeding items every 23 ticks. */
+ int m_CheckPlayerTickCount;
+ AString m_OwnerName;
+ AString m_OwnerUUID;
} ;
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp
index 02e16d22f..73defaf7f 100644
--- a/src/Mobs/PassiveMonster.cpp
+++ b/src/Mobs/PassiveMonster.cpp
@@ -247,7 +247,7 @@ void cPassiveMonster::OnRightClicked(cPlayer & a_Player)
eMonsterType MonsterType = cItemSpawnEggHandler::ItemDamageToMonsterType(EquippedItem.m_ItemDamage);
if (
(MonsterType == m_MobType) &&
- (GetWorld()->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), m_MobType, true) != cEntity::INVALID_ID) // Spawning succeeded
+ (m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), m_MobType, true) != cEntity::INVALID_ID) // Spawning succeeded
)
{
if (!a_Player.IsGameModeCreative())
diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp
index e4aaa8f6f..3376e8f88 100644
--- a/src/Protocol/Protocol_1_11.cpp
+++ b/src/Protocol/Protocol_1_11.cpp
@@ -956,6 +956,24 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Ocelot.IsBaby());
+
+ Int8 OcelotStatus = 0;
+ if (Ocelot.IsSitting())
+ {
+ OcelotStatus |= 0x1;
+ }
+ if (Ocelot.IsTame())
+ {
+ OcelotStatus |= 0x4;
+ }
+ a_Pkt.WriteBEUInt8(TAMEABLE_ANIMAL_STATUS);
+ a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
+ a_Pkt.WriteBEInt8(OcelotStatus);
+
+ a_Pkt.WriteBEUInt8(OCELOT_TYPE);
+ a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
+ a_Pkt.WriteVarInt32(static_cast<UInt32>(Ocelot.GetOcelotType()));
+
break;
} // case mtOcelot
diff --git a/src/Protocol/Protocol_1_12.cpp b/src/Protocol/Protocol_1_12.cpp
index a702361b2..a25ac1c0d 100644
--- a/src/Protocol/Protocol_1_12.cpp
+++ b/src/Protocol/Protocol_1_12.cpp
@@ -769,6 +769,24 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Ocelot.IsBaby());
+
+ Int8 OcelotStatus = 0;
+ if (Ocelot.IsSitting())
+ {
+ OcelotStatus |= 0x1;
+ }
+ if (Ocelot.IsTame())
+ {
+ OcelotStatus |= 0x4;
+ }
+ a_Pkt.WriteBEUInt8(TAMEABLE_ANIMAL_STATUS);
+ a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
+ a_Pkt.WriteBEInt8(OcelotStatus);
+
+ a_Pkt.WriteBEUInt8(OCELOT_TYPE);
+ a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
+ a_Pkt.WriteVarInt32(static_cast<UInt32>(Ocelot.GetOcelotType()));
+
break;
} // case mtOcelot
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index d61e61879..ecc7a550a 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -670,7 +670,18 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
}
case mtOcelot:
{
- m_Writer.AddInt("Age", reinterpret_cast<const cOcelot *>(a_Monster)->GetAge());
+ const auto *Ocelot = reinterpret_cast<const cOcelot *>(a_Monster);
+ if (!Ocelot->GetOwnerName().empty())
+ {
+ m_Writer.AddString("Owner", Ocelot->GetOwnerName());
+ }
+ if (!Ocelot->GetOwnerUUID().empty())
+ {
+ m_Writer.AddString("OwnerUUID", Ocelot->GetOwnerUUID());
+ }
+ m_Writer.AddByte("Sitting", Ocelot->IsSitting() ? 1 : 0);
+ m_Writer.AddInt ("CatType", Ocelot->GetOcelotType());
+ m_Writer.AddInt ("Age", Ocelot->GetAge());
break;
}
case mtPig:
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 8b8a0482e..3715548e7 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -2496,6 +2496,27 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a
return;
}
+ auto OwnerInfo = LoadEntityOwner(a_NBT, a_TagIdx);
+ if (!OwnerInfo.first.empty() && !OwnerInfo.second.empty())
+ {
+ Monster->SetOwner(OwnerInfo.first, OwnerInfo.second);
+ Monster->SetIsTame(true);
+ }
+
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "CatType");
+ if (TypeIdx > 0)
+ {
+ int Type = a_NBT.GetInt(TypeIdx);
+ Monster->SetCatType(static_cast<cOcelot::eCatType>(Type));
+ }
+
+ int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting");
+ if ((SittingIdx > 0) && (a_NBT.GetType(SittingIdx) == TAG_Byte))
+ {
+ bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false);
+ Monster->SetIsSitting(Sitting);
+ }
+
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
@@ -2876,7 +2897,12 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
return;
}
- LoadWolfOwner(*Monster.get(), a_NBT, a_TagIdx);
+ auto OwnerInfo = LoadEntityOwner(a_NBT, a_TagIdx);
+ if (!OwnerInfo.first.empty() && !OwnerInfo.second.empty())
+ {
+ Monster->SetOwner(OwnerInfo.first, OwnerInfo.second);
+ Monster->SetIsTame(true);
+ }
int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting");
if ((SittingIdx > 0) && (a_NBT.GetType(SittingIdx) == TAG_Byte))
@@ -3009,7 +3035,7 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT
-void cWSSAnvil::LoadWolfOwner(cWolf & a_Wolf, const cParsedNBT & a_NBT, int a_TagIdx)
+std::pair<AString, AString> cWSSAnvil::LoadEntityOwner(const cParsedNBT & a_NBT, int a_TagIdx)
{
// Load the owner information. OwnerUUID or Owner may be specified, possibly both:
AString OwnerUUID, OwnerName;
@@ -3026,19 +3052,19 @@ void cWSSAnvil::LoadWolfOwner(cWolf & a_Wolf, const cParsedNBT & a_NBT, int a_Ta
if (OwnerName.empty() && OwnerUUID.empty())
{
// There is no owner, bail out:
- return;
+ return std::pair<AString, AString>();
}
// Convert name to UUID, if needed:
if (OwnerUUID.empty())
{
- // This wolf has only playername stored (pre-1.7.6), look up the UUID
+ // This entity has only playername stored (pre-1.7.6), look up the UUID
// The lookup is blocking, but we're running in a separate thread, so it's ok
OwnerUUID = cRoot::Get()->GetMojangAPI().GetUUIDFromPlayerName(OwnerName);
if (OwnerUUID.empty())
{
- // Not a known player, un-tame the wolf by bailing out
- return;
+ // Not a known player, un-tame the entity by bailing out
+ return std::pair<AString, AString>();
}
}
else
@@ -3054,13 +3080,12 @@ void cWSSAnvil::LoadWolfOwner(cWolf & a_Wolf, const cParsedNBT & a_NBT, int a_Ta
OwnerName = cRoot::Get()->GetMojangAPI().GetPlayerNameFromUUID(OwnerUUID);
if (OwnerName.empty())
{
- // Not a known player, un-tame the wolf by bailing out
- return;
+ // Not a known player, un-tame the entity by bailing out
+ return std::pair<AString, AString>();
}
}
- a_Wolf.SetOwner(OwnerName, OwnerUUID);
- a_Wolf.SetIsTame(true);
+ return std::make_pair(OwnerName, OwnerUUID);
}
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 12acbbcff..4d37aa244 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -22,6 +22,7 @@ class cItemGrid;
class cProjectileEntity;
class cHangingEntity;
class cWolf;
+class cOcelot;
@@ -230,8 +231,9 @@ protected:
void LoadZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadPigZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- /** Loads the wolf's owner information from the NBT into the specified wolf entity. */
- void LoadWolfOwner(cWolf & a_Wolf, const cParsedNBT & a_NBT, int a_TagIdx);
+ /** Loads the owner name and UUID from the entity at the specified NBT tag.
+ Returns a pair of {name, uuid}. If the entity is not owned, both are empty strings. */
+ std::pair<AString, AString> LoadEntityOwner(const cParsedNBT & a_NBT, int a_TagIdx);
/** Loads entity common data from the NBT compound; returns true if successful */
bool LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx);