diff options
-rw-r--r-- | source/cClientHandle.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 76e78083c..a694ea97e 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -967,7 +967,8 @@ void cClientHandle::Tick(float a_Dt) Send( cPacket_UpdateHealth( (short)m_Player->GetHealth() ) );
//quick bugfix to prevent players from spawning in ground
- m_Player->TeleportTo( cRoot::Get()->GetWorld()->GetSpawnX(), cRoot::Get()->GetWorld()->GetSpawnY()+1, cRoot::Get()->GetWorld()->GetSpawnZ() );
+// m_Player->TeleportTo( cRoot::Get()->GetWorld()->GetPosX(), cRoot::Get()->GetWorld()->GetPosY()+1, cRoot::Get()->GetWorld()->GetPosZ() );
+ m_Player->TeleportTo( m_Player->GetPosX(), m_Player->GetPosY()+1, m_Player->GetPosZ() );
World->UnlockEntities();
}
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