diff options
-rw-r--r-- | MCServer/items.ini | 2 | ||||
-rw-r--r-- | source/Generating/ChunkGenerator.cpp | 2 | ||||
-rw-r--r-- | source/Generating/CompoGen.cpp | 4 |
3 files changed, 5 insertions, 3 deletions
diff --git a/MCServer/items.ini b/MCServer/items.ini index a1dcf2a28..3d51ae602 100644 --- a/MCServer/items.ini +++ b/MCServer/items.ini @@ -33,9 +33,11 @@ bedrock=7 water=8
stillwater=9
swater=9
+stationarywater=9
lava=10
stilllava=11
slava=11
+stationarylava=11
sand=12
gravel=13
goldore=14
diff --git a/source/Generating/ChunkGenerator.cpp b/source/Generating/ChunkGenerator.cpp index eca24c6a7..b4bd1410d 100644 --- a/source/Generating/ChunkGenerator.cpp +++ b/source/Generating/ChunkGenerator.cpp @@ -271,7 +271,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile) BLOCKTYPE BlockBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone"); BLOCKTYPE BlockBeach = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand"); BLOCKTYPE BlockBeachBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone"); - BLOCKTYPE BlockSea = GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "9"); + BLOCKTYPE BlockSea = GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater"); m_CompositionGen = new cCompoGenClassic( SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach, BlockBeachBottom, BlockSea diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp index 046310d91..9983a6d57 100644 --- a/source/Generating/CompoGen.cpp +++ b/source/Generating/CompoGen.cpp @@ -372,7 +372,7 @@ void cCompoGenBiomal::FillColumnWaterSand(int a_RelX, int a_RelZ, int a_Height, FillColumnSand(a_RelX, a_RelZ, a_Height, a_BlockTypes); for (int y = a_Height + 1; y <= m_SeaLevel + 1; y++) { - cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_WATER); + cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STATIONARY_WATER); } } @@ -404,7 +404,7 @@ void cCompoGenBiomal::FillColumnWaterMix(int a_ChunkX, int a_ChunkZ, int a_RelX, } for (int y = a_Height + 1; y <= m_SeaLevel + 1; y++) { - cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_WATER); + cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STATIONARY_WATER); } } } |