diff options
-rw-r--r-- | src/Entities/ExpOrb.cpp | 9 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 4 |
2 files changed, 4 insertions, 9 deletions
diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp index 8b0838d27..41b60cc3b 100644 --- a/src/Entities/ExpOrb.cpp +++ b/src/Entities/ExpOrb.cpp @@ -4,8 +4,6 @@ #include "Player.h" #include "../ClientHandle.h" -#include <ctime> - cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward) : cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98), @@ -54,10 +52,9 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward); a_ClosestPlayer->DeltaExperience(m_Reward); - srand (static_cast <unsigned> (time(0))); - float r1 = static_cast <float> (rand()) / static_cast <float> (RAND_MAX); // Random Float Value (Java: random.nextFloat()) - float r2 = static_cast <float> (rand()) / static_cast <float> (RAND_MAX); // Random Float Value (Java: random.nextFloat()) - a_ClosestPlayer->PlaySoundEffect("random.orb", 0.1F, 0.5F * ((r1 - r2) * 0.7F + 1.8F)); + float r1 = (float) (0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64); // Random Float Value + float r2 = (float) (0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64); // Random Float Value + m_World->BroadcastSoundEffect("random.orb", (int) (GetPosX() * 8.0F), (int) (GetPosY() * 8.0F), (int) (GetPosZ() * 8.0F), 0.1F, 0.5F * ((r1 - r2) * 0.7F + 1.8F)); Destroy(true); } diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 718a04baf..ef82c6e94 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -12,8 +12,6 @@ #include "../ChunkMap.h" #include "../Chunk.h" -#include <math.h> - @@ -682,7 +680,7 @@ super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { // Spawn an experience orb with a reward between 3 and 11. - m_World->BroadcastSoundParticleEffect(2002, (int) round(GetPosX()), (int) round(GetPosY()), (int) round(GetPosZ()), 0); + m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8)); Destroy(); |