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Diffstat (limited to 'Server/Plugins/APIDump/Hooks/OnExecuteCommand.lua')
-rw-r--r-- | Server/Plugins/APIDump/Hooks/OnExecuteCommand.lua | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Server/Plugins/APIDump/Hooks/OnExecuteCommand.lua b/Server/Plugins/APIDump/Hooks/OnExecuteCommand.lua new file mode 100644 index 000000000..4aa31bbd6 --- /dev/null +++ b/Server/Plugins/APIDump/Hooks/OnExecuteCommand.lua @@ -0,0 +1,41 @@ +return +{ + HOOK_EXECUTE_COMMAND = + { + CalledWhen = [[ + A player executes an in-game command, or the admin issues a console command. Note that built-in + console commands are exempt to this hook - they are always performed and the hook is not called. + ]], + DefaultFnName = "OnExecuteCommand", -- also used as pagename + Desc = [[ + A plugin may implement a callback for this hook to intercept both in-game commands executed by the + players and console commands executed by the server admin. The function is called for every in-game + command sent from any player and for those server console commands that are not built in in the + server.</p> + <p> + If the command is in-game, the first parameter to the hook function is the {{cPlayer|player}} who's + executing the command. If the command comes from the server console, the first parameter is nil.</p> + <p> + The server calls this hook even for unregistered (unknown) console commands. It also calls the hook + for unknown in-game commands, as long as they begin with a slash ('/'). If a plugin needs to intercept + in-game chat messages not beginning with a slash, it should use the {{OnChat|HOOK_CHAT}} hook. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "For in-game commands, the player who has sent the message. For console commands, nil" }, + { Name = "CommandSplit", Type = "array-table of strings", Notes = "The command and its parameters, broken into a table by spaces" }, + { Name = "EntireCommand", Type = "string", Notes = "The entire command as a single string" }, + }, + Returns = [[ + If the plugin returns false, Cuberite calls all the remaining hook handlers and finally the command + will be executed. If the plugin returns true, the none of the remaining hook handlers will be called. + In this case the plugin can return a second value, specifying whether what the command result should + be set to, one of the {{cPluginManager#CommandResult|CommandResult}} constants. If not + provided, the value defaults to crBlocked. + ]], + }, -- HOOK_EXECUTE_COMMAND +} + + + + |