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Diffstat (limited to 'source/ByteBuffer.cpp')
-rw-r--r-- | source/ByteBuffer.cpp | 787 |
1 files changed, 0 insertions, 787 deletions
diff --git a/source/ByteBuffer.cpp b/source/ByteBuffer.cpp deleted file mode 100644 index 1cdd2f430..000000000 --- a/source/ByteBuffer.cpp +++ /dev/null @@ -1,787 +0,0 @@ - -// ByteBuffer.cpp - -// Implements the cByteBuffer class representing a ringbuffer of bytes - -#include "Globals.h" - -#include "ByteBuffer.h" -#include "Endianness.h" -#include "OSSupport/IsThread.h" - - - - - -// If a string sent over the protocol is larger than this, a warning is emitted to the console -#define MAX_STRING_SIZE (512 KiB) - -#define NEEDBYTES(Num) if (!CanReadBytes(Num)) return false; // Check if at least Num bytes can be read from the buffer, return false if not -#define PUTBYTES(Num) if (!CanWriteBytes(Num)) return false; // Check if at least Num bytes can be written to the buffer, return false if not - - - - - -#if 0 - -/// Self-test of the VarInt-reading and writing code -class cByteBufferSelfTest -{ -public: - cByteBufferSelfTest(void) - { - TestRead(); - TestWrite(); - } - - void TestRead(void) - { - cByteBuffer buf(50); - buf.Write("\x05\xac\x02\x00", 4); - UInt32 v1; - ASSERT(buf.ReadVarInt(v1) && (v1 == 5)); - UInt32 v2; - ASSERT(buf.ReadVarInt(v2) && (v2 == 300)); - UInt32 v3; - ASSERT(buf.ReadVarInt(v3) && (v3 == 0)); - } - - void TestWrite(void) - { - cByteBuffer buf(50); - buf.WriteVarInt(5); - buf.WriteVarInt(300); - buf.WriteVarInt(0); - AString All; - buf.ReadAll(All); - ASSERT(All.size() == 4); - ASSERT(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0); - } -} g_ByteBufferTest; - -#endif - - - - - -#ifdef _DEBUG - -/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously -class cSingleThreadAccessChecker -{ -public: - cSingleThreadAccessChecker(unsigned long * a_ThreadID) : - m_ThreadID(a_ThreadID) - { - ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID())); - } - - ~cSingleThreadAccessChecker() - { - *m_ThreadID = 0; - } - -protected: - unsigned long * m_ThreadID; -} ; - -#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID)) - -#else - #define CHECK_THREAD -#endif - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cByteBuffer: - -cByteBuffer::cByteBuffer(int a_BufferSize) : - m_Buffer(new char[a_BufferSize + 1]), - m_BufferSize(a_BufferSize + 1), - #ifdef _DEBUG - m_ThreadID(0), - #endif // _DEBUG - m_DataStart(0), - m_WritePos(0), - m_ReadPos(0) -{ - // Allocating one byte more than the buffer size requested, so that we can distinguish between - // completely-full and completely-empty states -} - - - - - -cByteBuffer::~cByteBuffer() -{ - CheckValid(); - delete[] m_Buffer; -} - - - - - -bool cByteBuffer::Write(const char * a_Bytes, int a_Count) -{ - CHECK_THREAD; - CheckValid(); - - // Store the current free space for a check after writing: - int CurFreeSpace = GetFreeSpace(); - int CurReadableSpace = GetReadableSpace(); - int WrittenBytes = 0; - - if (GetFreeSpace() < a_Count) - { - return false; - } - int TillEnd = m_BufferSize - m_WritePos; - if (TillEnd <= a_Count) - { - // Need to wrap around the ringbuffer end - if (TillEnd > 0) - { - memcpy(m_Buffer + m_WritePos, a_Bytes, TillEnd); - a_Bytes += TillEnd; - a_Count -= TillEnd; - WrittenBytes = TillEnd; - } - m_WritePos = 0; - } - - // We're guaranteed that we'll fit in a single write op - if (a_Count > 0) - { - memcpy(m_Buffer + m_WritePos, a_Bytes, a_Count); - m_WritePos += a_Count; - WrittenBytes += a_Count; - } - - ASSERT(GetFreeSpace() == CurFreeSpace - WrittenBytes); - ASSERT(GetReadableSpace() == CurReadableSpace + WrittenBytes); - return true; -} - - - - - -int cByteBuffer::GetFreeSpace(void) const -{ - CHECK_THREAD; - CheckValid(); - if (m_WritePos >= m_DataStart) - { - // Wrap around the buffer end: - return m_BufferSize - m_WritePos + m_DataStart - 1; - } - // Single free space partition: - return m_DataStart - m_WritePos - 1; -} - - - - - -/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes() -int cByteBuffer::GetUsedSpace(void) const -{ - CHECK_THREAD; - CheckValid(); - return m_BufferSize - GetFreeSpace() - 1; -} - - - - - -/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already) -int cByteBuffer::GetReadableSpace(void) const -{ - CHECK_THREAD; - CheckValid(); - if (m_ReadPos > m_WritePos) - { - // Wrap around the buffer end: - return m_BufferSize - m_ReadPos + m_WritePos; - } - // Single readable space partition: - return m_WritePos - m_ReadPos ; -} - - - - - -bool cByteBuffer::CanReadBytes(int a_Count) const -{ - CHECK_THREAD; - CheckValid(); - return (a_Count <= GetReadableSpace()); -} - - - - - -bool cByteBuffer::CanWriteBytes(int a_Count) const -{ - CHECK_THREAD; - CheckValid(); - return (a_Count <= GetFreeSpace()); -} - - - - - -bool cByteBuffer::ReadChar(char & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(1); - ReadBuf(&a_Value, 1); - return true; -} - - - - - -bool cByteBuffer::ReadByte(unsigned char & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(1); - ReadBuf(&a_Value, 1); - return true; -} - - - - - -bool cByteBuffer::ReadBEShort(short & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(2); - ReadBuf(&a_Value, 2); - a_Value = ntohs(a_Value); - return true; -} - - - - - -bool cByteBuffer::ReadBEInt(int & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(4); - ReadBuf(&a_Value, 4); - a_Value = ntohl(a_Value); - return true; -} - - - - - -bool cByteBuffer::ReadBEInt64(Int64 & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(8); - ReadBuf(&a_Value, 8); - a_Value = NetworkToHostLong8(&a_Value); - return true; -} - - - - - -bool cByteBuffer::ReadBEFloat(float & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(4); - ReadBuf(&a_Value, 4); - a_Value = NetworkToHostFloat4(&a_Value); - return true; -} - - - - - -bool cByteBuffer::ReadBEDouble(double & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(8); - ReadBuf(&a_Value, 8); - a_Value = NetworkToHostDouble8(&a_Value); - return true; -} - - - - - -bool cByteBuffer::ReadBool(bool & a_Value) -{ - CHECK_THREAD; - CheckValid(); - NEEDBYTES(1); - char Value = 0; - ReadBuf(&Value, 1); - a_Value = (Value != 0); - return true; -} - - - - - -bool cByteBuffer::ReadBEUTF16String16(AString & a_Value) -{ - CHECK_THREAD; - CheckValid(); - short Length; - if (!ReadBEShort(Length)) - { - return false; - } - if (Length < 0) - { - ASSERT(!"Negative string length? Are you sure?"); - return true; - } - return ReadUTF16String(a_Value, Length); -} - - - - - -bool cByteBuffer::ReadVarInt(UInt32 & a_Value) -{ - CHECK_THREAD; - CheckValid(); - UInt32 Value = 0; - int Shift = 0; - unsigned char b = 0; - do - { - NEEDBYTES(1); - ReadBuf(&b, 1); - Value = Value | (((Int64)(b & 0x7f)) << Shift); - Shift += 7; - } while ((b & 0x80) != 0); - a_Value = Value; - return true; -} - - - - - -bool cByteBuffer::ReadVarUTF8String(AString & a_Value) -{ - CHECK_THREAD; - CheckValid(); - UInt32 Size = 0; - if (!ReadVarInt(Size)) - { - return false; - } - if (Size > MAX_STRING_SIZE) - { - LOGWARNING("%s: String too large: %llu (%llu KiB)", __FUNCTION__, Size, Size / 1024); - } - return ReadString(a_Value, (int)Size); -} - - - - - -bool cByteBuffer::WriteChar(char a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(1); - return WriteBuf(&a_Value, 1); -} - - - - - -bool cByteBuffer::WriteByte(unsigned char a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(1); - return WriteBuf(&a_Value, 1); -} - - - - - -bool cByteBuffer::WriteBEShort(short a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(2); - short Converted = htons(a_Value); - return WriteBuf(&Converted, 2); -} - - - - - -bool cByteBuffer::WriteBEInt(int a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(4); - int Converted = HostToNetwork4(&a_Value); - return WriteBuf(&Converted, 4); -} - - - - - -bool cByteBuffer::WriteBEInt64(Int64 a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(8); - Int64 Converted = HostToNetwork8(&a_Value); - return WriteBuf(&Converted, 8); -} - - - - - -bool cByteBuffer::WriteBEFloat(float a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(4); - int Converted = HostToNetwork4(&a_Value); - return WriteBuf(&Converted, 4); -} - - - - - -bool cByteBuffer::WriteBEDouble(double a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(8); - Int64 Converted = HostToNetwork8(&a_Value); - return WriteBuf(&Converted, 8); -} - - - - - - -bool cByteBuffer::WriteBool(bool a_Value) -{ - CHECK_THREAD; - CheckValid(); - return WriteChar(a_Value ? 1 : 0); -} - - - - - -bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(2); - AString UTF16BE; - UTF8ToRawBEUTF16(a_Value.data(), a_Value.size(), UTF16BE); - WriteBEShort((short)(UTF16BE.size() / 2)); - PUTBYTES(UTF16BE.size()); - WriteBuf(UTF16BE.data(), UTF16BE.size()); - return true; -} - - - - - -bool cByteBuffer::WriteVarInt(UInt32 a_Value) -{ - CHECK_THREAD; - CheckValid(); - - // A 32-bit integer can be encoded by at most 5 bytes: - unsigned char b[5]; - int idx = 0; - do - { - b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00); - a_Value = a_Value >> 7; - idx++; - } while (a_Value > 0); - - return WriteBuf(b, idx); -} - - - - -bool cByteBuffer::WriteVarUTF8String(const AString & a_Value) -{ - CHECK_THREAD; - CheckValid(); - PUTBYTES(a_Value.size() + 1); // This is a lower-bound on the bytes that will be actually written. Fail early. - bool res = WriteVarInt(a_Value.size()); - if (!res) - { - return false; - } - return WriteBuf(a_Value.data(), a_Value.size()); -} - - - - - -bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count) -{ - CHECK_THREAD; - CheckValid(); - ASSERT(a_Count >= 0); - NEEDBYTES(a_Count); - char * Dst = (char *)a_Buffer; // So that we can do byte math - int BytesToEndOfBuffer = m_BufferSize - m_ReadPos; - ASSERT(BytesToEndOfBuffer >= 0); // Sanity check - if (BytesToEndOfBuffer <= a_Count) - { - // Reading across the ringbuffer end, read the first part and adjust parameters: - if (BytesToEndOfBuffer > 0) - { - memcpy(Dst, m_Buffer + m_ReadPos, BytesToEndOfBuffer); - Dst += BytesToEndOfBuffer; - a_Count -= BytesToEndOfBuffer; - } - m_ReadPos = 0; - } - - // Read the rest of the bytes in a single read (guaranteed to fit): - if (a_Count > 0) - { - memcpy(Dst, m_Buffer + m_ReadPos, a_Count); - m_ReadPos += a_Count; - } - return true; -} - - - - - -bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count) -{ - CHECK_THREAD; - CheckValid(); - ASSERT(a_Count >= 0); - PUTBYTES(a_Count); - char * Src = (char *)a_Buffer; // So that we can do byte math - int BytesToEndOfBuffer = m_BufferSize - m_WritePos; - if (BytesToEndOfBuffer <= a_Count) - { - // Reading across the ringbuffer end, read the first part and adjust parameters: - memcpy(m_Buffer + m_WritePos, Src, BytesToEndOfBuffer); - Src += BytesToEndOfBuffer; - a_Count -= BytesToEndOfBuffer; - m_WritePos = 0; - } - - // Read the rest of the bytes in a single read (guaranteed to fit): - if (a_Count > 0) - { - memcpy(m_Buffer + m_WritePos, Src, a_Count); - m_WritePos += a_Count; - } - return true; -} - - - - - -bool cByteBuffer::ReadString(AString & a_String, int a_Count) -{ - CHECK_THREAD; - CheckValid(); - ASSERT(a_Count >= 0); - NEEDBYTES(a_Count); - a_String.clear(); - a_String.reserve(a_Count); - int BytesToEndOfBuffer = m_BufferSize - m_ReadPos; - ASSERT(BytesToEndOfBuffer >= 0); // Sanity check - if (BytesToEndOfBuffer <= a_Count) - { - // Reading across the ringbuffer end, read the first part and adjust parameters: - if (BytesToEndOfBuffer > 0) - { - a_String.assign(m_Buffer + m_ReadPos, BytesToEndOfBuffer); - a_Count -= BytesToEndOfBuffer; - } - m_ReadPos = 0; - } - - // Read the rest of the bytes in a single read (guaranteed to fit): - if (a_Count > 0) - { - a_String.append(m_Buffer + m_ReadPos, a_Count); - m_ReadPos += a_Count; - } - return true; -} - - - - - -bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars) -{ - // Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String - CHECK_THREAD; - CheckValid(); - ASSERT(a_NumChars >= 0); - AString RawData; - if (!ReadString(RawData, a_NumChars * 2)) - { - return false; - } - RawBEToUTF8((short *)(RawData.data()), a_NumChars, a_String); - return true; -} - - - - - -bool cByteBuffer::SkipRead(int a_Count) -{ - CHECK_THREAD; - CheckValid(); - ASSERT(a_Count >= 0); - if (!CanReadBytes(a_Count)) - { - return false; - } - AdvanceReadPos(a_Count); - return true; -} - - - - - -void cByteBuffer::ReadAll(AString & a_Data) -{ - CHECK_THREAD; - CheckValid(); - ReadString(a_Data, GetReadableSpace()); -} - - - - - -void cByteBuffer::CommitRead(void) -{ - CHECK_THREAD; - CheckValid(); - m_DataStart = m_ReadPos; -} - - - - - -void cByteBuffer::ResetRead(void) -{ - CHECK_THREAD; - CheckValid(); - m_ReadPos = m_DataStart; -} - - - - - -void cByteBuffer::ReadAgain(AString & a_Out) -{ - // Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed) - // Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party - CHECK_THREAD; - CheckValid(); - int DataStart = m_DataStart; - if (m_ReadPos < m_DataStart) - { - // Across the ringbuffer end, read the first part and adjust next part's start: - a_Out.append(m_Buffer + m_DataStart, m_BufferSize - m_DataStart); - DataStart = 0; - } - a_Out.append(m_Buffer + DataStart, m_ReadPos - DataStart); -} - - - - - -void cByteBuffer::AdvanceReadPos(int a_Count) -{ - CHECK_THREAD; - CheckValid(); - m_ReadPos += a_Count; - if (m_ReadPos > m_BufferSize) - { - m_ReadPos -= m_BufferSize; - } -} - - - - - -void cByteBuffer::CheckValid(void) const -{ - ASSERT(m_ReadPos >= 0); - ASSERT(m_ReadPos < m_BufferSize); - ASSERT(m_WritePos >= 0); - ASSERT(m_WritePos < m_BufferSize); -} - - - - |