diff options
Diffstat (limited to '')
-rw-r--r-- | source/Entities/ProjectileEntity.h | 61 |
1 files changed, 59 insertions, 2 deletions
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h index 43aecac0e..3e87f5a2c 100644 --- a/source/Entities/ProjectileEntity.h +++ b/source/Entities/ProjectileEntity.h @@ -51,7 +51,7 @@ public: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace); /// Called by the physics blocktracer when the entity hits another entity - virtual void OnHitEntity(cEntity & a_EntityHit) {} + virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) {} // tolua_begin @@ -152,7 +152,7 @@ protected: // cProjectileEntity overrides: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; - virtual void OnHitEntity(cEntity & a_EntityHit) override; + virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override; // tolua_begin } ; @@ -231,12 +231,41 @@ public: cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); protected: + + // cProjectileEntity overrides: + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + + // tolua_begin + +} ; + + + + + +class cGhastFireballEntity : + public cProjectileEntity +{ + typedef cProjectileEntity super; + +public: // tolua_end + CLASS_PROTODEF(cGhastFireballEntity); + + cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); + +protected: + + void Explode(int a_BlockX, int a_BlockY, int a_BlockZ); + // cProjectileEntity overrides: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + // TODO: Deflecting the fireballs by arrow- or sword- hits + // tolua_begin } ; @@ -245,6 +274,34 @@ protected: +class cFireChargeEntity : + public cProjectileEntity +{ + typedef cProjectileEntity super; + +public: + + // tolua_end + + CLASS_PROTODEF(cFireChargeEntity); + + cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); + +protected: + + void Explode(int a_BlockX, int a_BlockY, int a_BlockZ); + + // cProjectileEntity overrides: + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + + // tolua_begin + +} ; + + + + // tolua_end |