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-rw-r--r--source/Entities/ProjectileEntity.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h
index de0366014..1569ad035 100644
--- a/source/Entities/ProjectileEntity.h
+++ b/source/Entities/ProjectileEntity.h
@@ -73,9 +73,13 @@ protected:
/// True if the projectile has hit the ground and is stuck there
bool m_IsInGround;
+ // tolua_end
+
// cEntity overrides:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
+
+ // tolua_begin
} ;