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-rw-r--r--source/FluidSimulator.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/FluidSimulator.cpp b/source/FluidSimulator.cpp
index d8007b9bf..8cbe5054e 100644
--- a/source/FluidSimulator.cpp
+++ b/source/FluidSimulator.cpp
@@ -436,7 +436,7 @@ void cFluidSimulator::Simulate( float a_Dt )
-bool cFluidSimulator::IsPassableForFluid(char a_BlockID)
+bool cFluidSimulator::IsPassableForFluid(BLOCKTYPE a_BlockID)
{
return a_BlockID == E_BLOCK_AIR
|| a_BlockID == E_BLOCK_FIRE
@@ -448,7 +448,7 @@ bool cFluidSimulator::IsPassableForFluid(char a_BlockID)
-bool cFluidSimulator::IsStationaryBlock (char a_BlockID)
+bool cFluidSimulator::IsStationaryBlock (BLOCKTYPE a_BlockID)
{
return a_BlockID == m_StationaryFluidBlock;
}
@@ -457,7 +457,7 @@ bool cFluidSimulator::IsStationaryBlock (char a_BlockID)
-bool cFluidSimulator::CanWashAway( char a_BlockID )
+bool cFluidSimulator::CanWashAway( BLOCKTYPE a_BlockID )
{
switch( a_BlockID )
{
@@ -476,7 +476,7 @@ bool cFluidSimulator::CanWashAway( char a_BlockID )
-bool cFluidSimulator::IsSolidBlock( char a_BlockID )
+bool cFluidSimulator::IsSolidBlock( BLOCKTYPE a_BlockID )
{
return !(a_BlockID == E_BLOCK_AIR
|| a_BlockID == E_BLOCK_FIRE