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-rw-r--r--source/Mobs/PassiveMonster.cpp58
1 files changed, 0 insertions, 58 deletions
diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp
deleted file mode 100644
index 7a6140c04..000000000
--- a/source/Mobs/PassiveMonster.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "PassiveMonster.h"
-#include "../MersenneTwister.h"
-#include "../World.h"
-
-
-
-
-
-cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
- super(a_ConfigName, a_ProtocolMobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
-{
- m_EMPersonality = PASSIVE;
-}
-
-
-
-
-
-void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- super::DoTakeDamage(a_TDI);
- if ((a_TDI.Attacker != this) && (a_TDI.Attacker != NULL))
- {
- m_EMState = ESCAPING;
- }
-}
-
-
-
-
-
-void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- m_SeePlayerInterval += a_Dt;
-
- if (m_SeePlayerInterval > 1) // Check every second
- {
- int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally
-
- m_SeePlayerInterval = 0.0;
- if (rem >= 2)
- {
- if (m_EMState == ESCAPING)
- {
- CheckEventLostPlayer();
- }
- }
- }
-}
-
-
-
-