summaryrefslogtreecommitdiffstats
path: root/source/Mobs/Zombiepigman.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'source/Mobs/Zombiepigman.cpp')
-rw-r--r--source/Mobs/Zombiepigman.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp
new file mode 100644
index 000000000..65293cfce
--- /dev/null
+++ b/source/Mobs/Zombiepigman.cpp
@@ -0,0 +1,67 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Zombiepigman.h"
+
+
+
+
+
+cZombiepigman::cZombiepigman()
+{
+ m_MobType = 57;
+ GetMonsterConfig("Zombiepigman");
+}
+
+
+
+
+
+cZombiepigman::~cZombiepigman()
+{
+}
+
+
+
+
+
+bool cZombiepigman::IsA( const char* a_EntityType )
+{
+ if( strcmp( a_EntityType, "cZombiepigman" ) == 0 ) return true;
+ return cMonster::IsA( a_EntityType );
+}
+
+
+
+
+
+void cZombiepigman::Tick(float a_Dt)
+{
+ cMonster::Tick(a_Dt);
+
+ //TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D
+ if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight
+ SetMetaData(BURNING); // BURN, BABY, BURN! >:D
+ }
+}
+
+
+
+
+
+void cZombiepigman::KilledBy(cEntity * a_Killer)
+{
+ cItems Drops;
+ AddRandomDropItem(Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
+ AddRandomDropItem(Drops, 0, 1, E_ITEM_GOLD_NUGGET);
+
+ // TODO: Rare drops
+
+ m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
+
+ cMonster::KilledBy( a_Killer );
+}
+
+
+
+