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-rw-r--r--source/Protocol/Protocol125.cpp301
-rw-r--r--source/Protocol/Protocol125.h13
-rw-r--r--source/Protocol/Protocol132.cpp20
-rw-r--r--source/Protocol/Protocol16x.cpp2
-rw-r--r--source/Protocol/Protocol16x.h2
-rw-r--r--source/Protocol/ProtocolRecognizer.cpp6
-rw-r--r--source/Protocol/ProtocolRecognizer.h6
7 files changed, 303 insertions, 47 deletions
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp
index 4577e0c16..fb7315468 100644
--- a/source/Protocol/Protocol125.cpp
+++ b/source/Protocol/Protocol125.cpp
@@ -24,8 +24,27 @@ Documentation:
#include "../UI/Window.h"
#include "../Root.h"
#include "../Server.h"
+
+#include "../Entities/ProjectileEntity.h"
+#include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h"
+#include "../Mobs/Monster.h"
+#include "../Mobs/Creeper.h"
+#include "../Mobs/Bat.h"
+#include "../Mobs/Pig.h"
+#include "../Mobs/Villager.h"
+#include "../Mobs/Zombie.h"
+#include "../Mobs/Ghast.h"
+#include "../Mobs/Wolf.h"
+#include "../Mobs/Sheep.h"
+#include "../Mobs/Enderman.h"
+#include "../Mobs/Skeleton.h"
+#include "../Mobs/Witch.h"
+#include "../Mobs/Slime.h"
+#include "../Mobs/Magmacube.h"
+#include "../Mobs/Horse.h"
+
@@ -343,8 +362,18 @@ void cProtocol125::SendEntityMetadata(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_METADATA);
WriteInt (a_Entity.GetUniqueID());
- AString MetaData = GetEntityMetaData(a_Entity);
- SendData(MetaData.data(), MetaData.size());
+
+ WriteCommonMetadata(a_Entity);
+ if (a_Entity.IsMob())
+ {
+ WriteMobMetadata(((const cMonster &)a_Entity));
+ }
+ else
+ {
+ WriteEntityMetadata(a_Entity);
+ }
+ WriteByte(0x7f);
+
Flush();
}
@@ -436,15 +465,18 @@ void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
WriteDouble (a_BlockZ);
WriteFloat (a_Radius);
WriteInt (a_BlocksAffected.size());
+ int BlockX = (int)a_BlockX;
+ int BlockY = (int)a_BlockY;
+ int BlockZ = (int)a_BlockZ;
for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(); itr != a_BlocksAffected.end(); ++itr)
{
- WriteByte ((Byte)(itr->x - a_BlockX));
- WriteByte ((Byte)(itr->y - a_BlockY));
- WriteByte ((Byte)(itr->z - a_BlockZ));
+ WriteByte((Byte)(itr->x - BlockX));
+ WriteByte((Byte)(itr->y - BlockY));
+ WriteByte((Byte)(itr->z - BlockZ));
}
- WriteFloat ((float)a_PlayerMotion.x);
- WriteFloat ((float)a_PlayerMotion.y);
- WriteFloat ((float)a_PlayerMotion.z);
+ WriteFloat((float)a_PlayerMotion.x);
+ WriteFloat((float)a_PlayerMotion.y);
+ WriteFloat((float)a_PlayerMotion.z);
Flush();
}
@@ -584,7 +616,7 @@ void cProtocol125::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
WriteByte ((unsigned char)PACKET_PLAYER_LIST_ITEM);
WriteString(PlayerName);
WriteBool (a_IsOnline);
- WriteShort (a_Player.GetClientHandle()->GetPing());
+ WriteShort (a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
Flush();
}
@@ -710,8 +742,11 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
WriteByte (0);
WriteByte (0);
WriteByte (0);
- AString MetaData = GetEntityMetaData(a_Mob);
- SendData (MetaData.data(), MetaData.size());
+
+ WriteCommonMetadata(a_Mob);
+ WriteMobMetadata(a_Mob);
+ WriteByte(0x7f);
+
Flush();
}
@@ -1614,48 +1649,242 @@ int cProtocol125::ParseItem(cItem & a_Item)
-AString cProtocol125::GetEntityMetaData(const cEntity & a_Entity)
+void cProtocol125::WriteCommonMetadata(const cEntity & a_Entity)
{
- // We should send all the metadata here
- AString MetaData;
- // Common metadata (index 0, byte):
- MetaData.push_back(0);
- MetaData.push_back(GetEntityMetadataFlags(a_Entity));
-
- // TODO: Add more entity-specific metadata
-
- MetaData.push_back(0x7f); // End metadata
- return MetaData;
-}
-
+ Byte CommonMetadata = 0;
-
-
-
-char cProtocol125::GetEntityMetadataFlags(const cEntity & a_Entity)
-{
- char Flags = 0;
if (a_Entity.IsOnFire())
{
- Flags |= 1;
+ CommonMetadata |= 0x1;
}
if (a_Entity.IsCrouched())
{
- Flags |= 2;
+ CommonMetadata |= 0x2;
}
if (a_Entity.IsRiding())
{
- Flags |= 4;
+ CommonMetadata |= 0x4;
}
if (a_Entity.IsSprinting())
{
- Flags |= 8;
+ CommonMetadata |= 0x8;
}
if (a_Entity.IsRclking())
{
- Flags |= 16;
+ CommonMetadata |= 0x10;
+ }
+ if (a_Entity.IsInvisible())
+ {
+ CommonMetadata |= 0x20;
+ }
+
+ WriteByte(0x0);
+ WriteByte(CommonMetadata);
+}
+
+
+
+
+
+void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity)
+{
+ if (a_Entity.IsMinecart())
+ {
+ WriteByte(0x51);
+ // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar
+ WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 );
+ WriteByte(0x52);
+ WriteInt(1); // Shaking direction, doesn't seem to affect anything
+ WriteByte(0x73);
+ WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
+
+ if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
+ {
+ WriteByte(0x10);
+ WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled?
+ }
+ }
+ else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow))
+ {
+ WriteByte(0x10);
+ WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow?
+ }
+}
+
+
+
+
+
+void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
+{
+ switch (a_Mob.GetMobType())
+ {
+ case cMonster::mtCreeper:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
+ WriteByte(0x11);
+ WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
+ break;
+ }
+ case cMonster::mtBat:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down?
+ break;
+ }
+ case cMonster::mtPig:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled?
+ break;
+ }
+ case cMonster::mtVillager:
+ {
+ WriteByte(0x50);
+ WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE?
+ break;
+ }
+ case cMonster::mtZombie:
+ {
+ WriteByte(0xC);
+ WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Babby zombie?
+ WriteByte(0xD);
+ WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie?
+ WriteByte(0xE);
+ WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager?
+ break;
+ }
+ case cMonster::mtGhast:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to eject un flamé-bol? :P
+ break;
+ }
+ case cMonster::mtWolf:
+ {
+ Byte WolfStatus = 0;
+ if (((const cWolf &)a_Mob).IsSitting())
+ {
+ WolfStatus |= 0x1;
+ }
+ if (((const cWolf &)a_Mob).IsAngry())
+ {
+ WolfStatus |= 0x2;
+ }
+ if (((const cWolf &)a_Mob).IsTame())
+ {
+ WolfStatus |= 0x4;
+ }
+ WriteByte(0x10);
+ WriteByte(WolfStatus);
+
+ WriteByte(0x72);
+ WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way)
+ WriteByte(0x13);
+ WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode?
+ break;
+ }
+ case cMonster::mtSheep:
+ {
+ // [1](1111)
+ // [] = Is sheared? () = Color, from 0 to 15
+
+ WriteByte(0x10);
+ Byte SheepMetadata = 0;
+ SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
+
+ if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
+ {
+ SheepMetadata |= 0x16;
+ }
+ WriteByte(SheepMetadata);
+ break;
+ }
+ case cMonster::mtEnderman:
+ {
+ WriteByte(0x10);
+ WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house
+ WriteByte(0x11);
+ WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house
+ WriteByte(0x12);
+ WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face?
+ break;
+ }
+ case cMonster::mtSkeleton:
+ {
+ WriteByte(0xD);
+ WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not
+ break;
+ }
+ case cMonster::mtWitch:
+ {
+ WriteByte(0x15);
+ WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
+ break;
+ }
+ case cMonster::mtSlime:
+ case cMonster::mtMagmaCube:
+ {
+ WriteByte(0x10);
+ if (a_Mob.GetMobType() == cMonster::mtSlime)
+ {
+ WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ }
+ else
+ {
+ WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ }
+ break;
+ }
+ case cMonster::mtHorse:
+ {
+ int Flags = 0;
+ if (((const cHorse &)a_Mob).IsTame())
+ {
+ Flags |= 0x2;
+ }
+ if (((const cHorse &)a_Mob).IsSaddled())
+ {
+ Flags |= 0x4;
+ }
+ if (((const cHorse &)a_Mob).IsChested())
+ {
+ Flags |= 0x8;
+ }
+ if (((const cHorse &)a_Mob).IsBaby())
+ {
+ Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer
+ }
+ if (((const cHorse &)a_Mob).IsEating())
+ {
+ Flags |= 0x20;
+ }
+ if (((const cHorse &)a_Mob).IsRearing())
+ {
+ Flags |= 0x40;
+ }
+ if (((const cHorse &)a_Mob).IsMthOpen())
+ {
+ Flags |= 0x80;
+ }
+ WriteByte(0x50);
+ WriteInt(Flags);
+
+ WriteByte(0x13);
+ WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
+
+ WriteByte(0x54);
+ int Appearance = 0;
+ Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF
+ Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256
+ WriteInt(Appearance);
+
+ WriteByte(0x56);
+ WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
+ break;
+ }
}
- return Flags;
}
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h
index c5c8cd1a0..ae198780c 100644
--- a/source/Protocol/Protocol125.h
+++ b/source/Protocol/Protocol125.h
@@ -142,11 +142,14 @@ protected:
/// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes
virtual int ParseItem(cItem & a_Item);
- /// Returns the entity metadata representation
- AString GetEntityMetaData(const cEntity & a_Entity);
-
- /// Returns the entity common metadata, index 0 (generic flags)
- char GetEntityMetadataFlags(const cEntity & a_Entity);
+ /// Writes the COMMON entity metadata
+ void WriteCommonMetadata(const cEntity & a_Entity);
+
+ /// Writes normal entity metadata
+ void WriteEntityMetadata(const cEntity & a_Entity);
+
+ /// Writes mobile entity metadata
+ void WriteMobMetadata(const cMonster & a_Mob);
} ;
diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp
index 26a1a9fad..53159a3b3 100644
--- a/source/Protocol/Protocol132.cpp
+++ b/source/Protocol/Protocol132.cpp
@@ -416,8 +416,11 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
WriteShort ((short)(a_Mob.GetSpeedX() * 400));
WriteShort ((short)(a_Mob.GetSpeedY() * 400));
WriteShort ((short)(a_Mob.GetSpeedZ() * 400));
- AString MetaData = GetEntityMetaData(a_Mob);
- SendData (MetaData.data(), MetaData.size());
+
+ WriteCommonMetadata(a_Mob);
+ WriteMobMetadata(a_Mob);
+ WriteByte(0x7f);
+
Flush();
}
@@ -452,8 +455,17 @@ void cProtocol132::SendTabCompletionResults(const AStringVector & a_Results)
void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
{
- // Not used in 1.3.2
- // Does it unload chunks on its own?
+ // Unloading the chunk is done by sending a "map chunk" packet
+ // with IncludeInitialize set to true and primary bitmap set to 0:
+ cCSLock Lock(m_CSPacket);
+ WriteByte(PACKET_CHUNK_DATA);
+ WriteInt (a_ChunkX);
+ WriteInt (a_ChunkZ);
+ WriteBool(true); // IncludeInitialize
+ WriteShort(0); // Primary bitmap
+ WriteShort(0); // Add bitmap
+ WriteInt(0);
+ Flush();
}
diff --git a/source/Protocol/Protocol16x.cpp b/source/Protocol/Protocol16x.cpp
index be5b45f19..0eac7b081 100644
--- a/source/Protocol/Protocol16x.cpp
+++ b/source/Protocol/Protocol16x.cpp
@@ -7,6 +7,8 @@ Implements the 1.6.x protocol classes:
- release 1.6.1 protocol (#73)
- cProtocol162
- release 1.6.2 protocol (#74)
+ - release 1.6.3 protocol (#77) - no relevant changes
+ - release 1.6.4 protocol (#78) - no relevant changes
(others may be added later in the future for the 1.6 release series)
*/
diff --git a/source/Protocol/Protocol16x.h b/source/Protocol/Protocol16x.h
index 077c7958b..2447f90a7 100644
--- a/source/Protocol/Protocol16x.h
+++ b/source/Protocol/Protocol16x.h
@@ -7,6 +7,8 @@ Declares the 1.6.x protocol classes:
- release 1.6.1 protocol (#73)
- cProtocol162
- release 1.6.2 protocol (#74)
+ - release 1.6.3 protocol (#77) - no relevant changes
+ - release 1.6.4 protocol (#78) - no relevant changes
(others may be added later in the future for the 1.6 release series)
*/
diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp
index 853018329..fe99b22e1 100644
--- a/source/Protocol/ProtocolRecognizer.cpp
+++ b/source/Protocol/ProtocolRecognizer.cpp
@@ -55,6 +55,8 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
case PROTO_VERSION_1_5_2: return "1.5.2";
case PROTO_VERSION_1_6_1: return "1.6.1";
case PROTO_VERSION_1_6_2: return "1.6.2";
+ case PROTO_VERSION_1_6_3: return "1.6.3";
+ case PROTO_VERSION_1_6_4: return "1.6.4";
}
ASSERT(!"Unknown protocol version");
return Printf("Unknown protocol (%d)", a_ProtocolVersion);
@@ -707,6 +709,8 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
return true;
}
case PROTO_VERSION_1_6_2:
+ case PROTO_VERSION_1_6_3:
+ case PROTO_VERSION_1_6_4:
{
m_Protocol = new cProtocol162(m_Client);
return true;
@@ -746,6 +750,8 @@ void cProtocolRecognizer::HandleServerPing(void)
case PROTO_VERSION_1_5_2:
case PROTO_VERSION_1_6_1:
case PROTO_VERSION_1_6_2:
+ case PROTO_VERSION_1_6_3:
+ case PROTO_VERSION_1_6_4:
{
// The server list ping now has 1 more byte of "magic". Mojang just loves to complicate stuff.
// http://wiki.vg/wiki/index.php?title=Protocol&oldid=3101#Server_List_Ping_.280xFE.29
diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h
index 2178d5e61..c53288230 100644
--- a/source/Protocol/ProtocolRecognizer.h
+++ b/source/Protocol/ProtocolRecognizer.h
@@ -18,8 +18,8 @@
// Adjust these if a new protocol is added or an old one is removed:
-#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2"
-#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74"
+#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4"
+#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78"
@@ -42,6 +42,8 @@ public:
PROTO_VERSION_1_5_2 = 61,
PROTO_VERSION_1_6_1 = 73,
PROTO_VERSION_1_6_2 = 74,
+ PROTO_VERSION_1_6_3 = 77,
+ PROTO_VERSION_1_6_4 = 78,
PROTO_VERSION_NEXT,
PROTO_VERSION_LATEST = PROTO_VERSION_NEXT - 1, ///< Automatically assigned to the last protocol version, this serves as the default for PrimaryServerVersion