diff options
Diffstat (limited to '')
-rw-r--r-- | source/Root.cpp | 94 |
1 files changed, 64 insertions, 30 deletions
diff --git a/source/Root.cpp b/source/Root.cpp index c7be00c20..771986003 100644 --- a/source/Root.cpp +++ b/source/Root.cpp @@ -15,6 +15,7 @@ #include "Items/ItemHandler.h" #include "Chunk.h" #include "Protocol/ProtocolRecognizer.h" // for protocol version constants +#include "CommandOutput.h" #ifdef USE_SQUIRREL #include "squirrelbindings/SquirrelFunctions.h" @@ -69,11 +70,13 @@ void cRoot::InputThread(void * a_Params) { cRoot & self = *(cRoot*)a_Params; + cLogCommandOutputCallback Output; + while (!(self.m_bStop || self.m_bRestart)) { std::string Command; std::getline(std::cin, Command); - self.ExecuteConsoleCommand(Command); + self.ExecuteConsoleCommand(Command, Output); } } @@ -350,14 +353,14 @@ bool cRoot::ForEachWorld(cWorldListCallback & a_Callback) void cRoot::TickWorlds(float a_Dt) { // Execute any pending commands: - AStringVector PendingCommands; + cCommandQueue PendingCommands; { cCSLock Lock(m_CSPendingCommands); std::swap(PendingCommands, m_PendingCommands); } - for (AStringVector::iterator itr = PendingCommands.begin(), end = PendingCommands.end(); itr != end; ++itr) + for (cCommandQueue::iterator itr = PendingCommands.begin(), end = PendingCommands.end(); itr != end; ++itr) { - DoExecuteConsoleCommand(*itr); + ExecuteConsoleCommand(itr->m_Command, *(itr->m_Output)); } // Tick the worlds: @@ -371,7 +374,28 @@ void cRoot::TickWorlds(float a_Dt) -void cRoot::ExecuteConsoleCommand(const AString & a_Cmd) +void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output) +{ + // Some commands are built-in: + if (a_Cmd == "stop") + { + m_bStop = true; + } + else if (a_Cmd == "restart") + { + m_bRestart = true; + } + + // Put the command into a queue (Alleviates FS #363): + cCSLock Lock(m_CSPendingCommands); + m_PendingCommands.push_back(cCommand(a_Cmd, &a_Output)); +} + + + + + +void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd) { // Some commands are built-in: if (a_Cmd == "stop") @@ -385,17 +409,27 @@ void cRoot::ExecuteConsoleCommand(const AString & a_Cmd) // Put the command into a queue (Alleviates FS #363): cCSLock Lock(m_CSPendingCommands); - m_PendingCommands.push_back(a_Cmd); + m_PendingCommands.push_back(cCommand(a_Cmd, new cLogCommandDeleteSelfOutputCallback)); } -void cRoot::DoExecuteConsoleCommand(const AString & a_Cmd) +void cRoot::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output) { + // Some commands are built-in: + if (a_Cmd == "stop") + { + m_bStop = true; + } + else if (a_Cmd == "restart") + { + m_bRestart = true; + } + LOG("Executing console command: \"%s\"", a_Cmd.c_str()); - m_Server->ExecuteConsoleCommand(a_Cmd); + m_Server->ExecuteConsoleCommand(a_Cmd, a_Output); } @@ -524,7 +558,7 @@ AString cRoot::GetProtocolVersionTextFromInt(int a_ProtocolVersion) -void cRoot::LogChunkStats(void) +void cRoot::LogChunkStats(cCommandOutputCallback & a_Output) { int SumNumValid = 0; int SumNumDirty = 0; @@ -541,35 +575,35 @@ void cRoot::LogChunkStats(void) int NumDirty = 0; int NumInLighting = 0; World->GetChunkStats(NumValid, NumDirty, NumInLighting); - LOG("World %s:", World->GetName().c_str()); - LOG(" Num loaded chunks: %d", NumValid); - LOG(" Num dirty chunks: %d", NumDirty); - LOG(" Num chunks in lighting queue: %d", NumInLighting); - LOG(" Num chunks in generator queue: %d", NumInGenerator); - LOG(" Num chunks in storage load queue: %d", NumInLoadQueue); - LOG(" Num chunks in storage save queue: %d", NumInSaveQueue); + a_Output.Out("World %s:", World->GetName().c_str()); + a_Output.Out(" Num loaded chunks: %d", NumValid); + a_Output.Out(" Num dirty chunks: %d", NumDirty); + a_Output.Out(" Num chunks in lighting queue: %d", NumInLighting); + a_Output.Out(" Num chunks in generator queue: %d", NumInGenerator); + a_Output.Out(" Num chunks in storage load queue: %d", NumInLoadQueue); + a_Output.Out(" Num chunks in storage save queue: %d", NumInSaveQueue); int Mem = NumValid * sizeof(cChunk); - LOG(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024)); - LOG(" Per-chunk memory size breakdown:"); - LOG(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024); - LOG(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); - LOG(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); - LOG(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024); - LOG(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024); + a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024)); + a_Output.Out(" Per-chunk memory size breakdown:"); + a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024); + a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); + a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); + a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024); + a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024); int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap); - LOG(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024); + a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024); SumNumValid += NumValid; SumNumDirty += NumDirty; SumNumInLighting += NumInLighting; SumNumInGenerator += NumInGenerator; SumMem += Mem; } - LOG("Totals:"); - LOG(" Num loaded chunks: %d", SumNumValid); - LOG(" Num dirty chunks: %d", SumNumDirty); - LOG(" Num chunks in lighting queue: %d", SumNumInLighting); - LOG(" Num chunks in generator queue: %d", SumNumInGenerator); - LOG(" Memory used by chunks: %d KiB (%d MiB)", (SumMem + 1023) / 1024, (SumMem + 1024 * 1024 - 1) / (1024 * 1024)); + a_Output.Out("Totals:"); + a_Output.Out(" Num loaded chunks: %d", SumNumValid); + a_Output.Out(" Num dirty chunks: %d", SumNumDirty); + a_Output.Out(" Num chunks in lighting queue: %d", SumNumInLighting); + a_Output.Out(" Num chunks in generator queue: %d", SumNumInGenerator); + a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (SumMem + 1023) / 1024, (SumMem + 1024 * 1024 - 1) / (1024 * 1024)); } |