diff options
Diffstat (limited to '')
-rw-r--r-- | source/Simulator/FloodyFluidSimulator.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/Simulator/FloodyFluidSimulator.cpp b/source/Simulator/FloodyFluidSimulator.cpp index 0f100116d..7d6879e07 100644 --- a/source/Simulator/FloodyFluidSimulator.cpp +++ b/source/Simulator/FloodyFluidSimulator.cpp @@ -42,8 +42,7 @@ void cFloodyFluidSimulator::SimulateBlock(int a_BlockX, int a_BlockY, int a_Bloc cBlockArea Area;
int MinBlockY = std::max(0, a_BlockY - 1);
- int ChunkHeight = cChunkDef::Height; // Stupid compilers wouldn't let me use std::min(cChunkDef::Height, ...)
- int MaxBlockY = std::min(ChunkHeight, a_BlockY + 1);
+ int MaxBlockY = std::min(+cChunkDef::Height, a_BlockY + 1);
if (!Area.Read(m_World, a_BlockX - 1, a_BlockX + 1, MinBlockY, MaxBlockY, a_BlockZ - 1, a_BlockZ + 1))
{
// Cannot read the immediate neighborhood, probably too close to an unloaded chunk. Bail out.
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