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-rw-r--r--source/blocks/Block.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blocks/Block.cpp b/source/blocks/Block.cpp
index 1fd7a1af8..215a6c618 100644
--- a/source/blocks/Block.cpp
+++ b/source/blocks/Block.cpp
@@ -42,7 +42,7 @@
bool cBlockHandler::m_HandlerInitialized = false;
cBlockHandler *cBlockHandler::m_BlockHandler[256];
-cBlockHandler *cBlockHandler::GetBlockHandler(char a_BlockID)
+cBlockHandler *cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockID)
{
if(!m_HandlerInitialized)
{ //We have to initialize
@@ -227,7 +227,7 @@ void cBlockHandler::OnClick(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y
}
-void cBlockHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, char a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
+void cBlockHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
{
a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, a_BlockMeta);
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
@@ -249,7 +249,7 @@ int cBlockHandler::GetDropID()
return m_BlockID;
}
-char cBlockHandler::GetDropMeta(char a_BlockMeta)
+NIBBLETYPE cBlockHandler::GetDropMeta(NIBBLETYPE a_BlockMeta)
{
return a_BlockMeta; //This keeps most textures. The few other blocks have to override this
}
@@ -257,7 +257,7 @@ char cBlockHandler::GetDropMeta(char a_BlockMeta)
void cBlockHandler::DropBlock(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
cItems Drops;
- char Meta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
+ NIBBLETYPE Meta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
char DropCount = GetDropCount();
int DropItem = GetDropID();
if(DropCount > 0 && DropItem != E_ITEM_EMPTY)