diff options
Diffstat (limited to 'source/cPlugin_NewLua.h')
-rw-r--r-- | source/cPlugin_NewLua.h | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h index 6ecdada11..d6bb50637 100644 --- a/source/cPlugin_NewLua.h +++ b/source/cPlugin_NewLua.h @@ -25,24 +25,23 @@ public: //tolua_export virtual void Tick(float a_Dt); //tolua_export
- virtual bool OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player ) override;
- virtual bool OnDisconnect( std::string a_Reason, cPlayer* a_Player ) override;
- virtual bool OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
- virtual bool OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
- virtual bool OnChat( const char* a_Chat, cPlayer* a_Player ) override;
- virtual bool OnLogin( cPacket_Login* a_PacketData ) override;
- virtual void OnPlayerSpawn( cPlayer* a_Player ) override;
- virtual bool OnPlayerJoin( cPlayer* a_Player ) override;
- virtual void OnPlayerMove( cPlayer* a_Player ) override;
- virtual void OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- virtual bool OnKilled( cPawn* a_Killed, cEntity* a_Killer ) override;
-
- virtual void OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
-
+ virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
+ virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
+ virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
+ virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
+ virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
+ virtual bool OnLogin (cPacket_Login* a_PacketData ) override;
+ virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
+ virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
+ virtual void OnPlayerMove (cPlayer* a_Player ) override;
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
lua_State* GetLuaState() { return m_LuaState; }
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