diff options
Diffstat (limited to 'source/cPlugin_NewLua.h')
-rw-r--r-- | source/cPlugin_NewLua.h | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h index d6bb50637..e66c26e3f 100644 --- a/source/cPlugin_NewLua.h +++ b/source/cPlugin_NewLua.h @@ -1,60 +1,60 @@ -
-#pragma once
-
-#include "cPlugin.h"
-
-
-
-
-
-typedef struct lua_State lua_State;
-class cWebPlugin_Lua;
-
-
-
-
-
-class cPlugin_NewLua : public cPlugin //tolua_export
-{ //tolua_export
-public: //tolua_export
- cPlugin_NewLua( const char* a_PluginName );
- ~cPlugin_NewLua();
-
- virtual void OnDisable(); //tolua_export
- virtual bool Initialize(); //tolua_export
-
- virtual void Tick(float a_Dt); //tolua_export
-
- virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
- virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
- virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
- virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
- virtual bool OnLogin (cPacket_Login* a_PacketData ) override;
- virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
- virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
- virtual void OnPlayerMove (cPlayer* a_Player ) override;
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
-
- lua_State* GetLuaState() { return m_LuaState; }
-
- cWebPlugin_Lua* CreateWebPlugin(lua_State* a_LuaState); //tolua_export
-private:
- bool PushFunction( const char* a_FunctionName, bool a_bLogError = true );
- bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
-
- typedef std::list< cWebPlugin_Lua* > WebPluginList;
- WebPluginList m_WebPlugins;
-
- cCriticalSection m_CriticalSection;
-
- std::string m_Directory;
- lua_State* m_LuaState;
+ +#pragma once + +#include "cPlugin.h" + + + + + +typedef struct lua_State lua_State; +class cWebPlugin_Lua; + + + + + +class cPlugin_NewLua : public cPlugin //tolua_export +{ //tolua_export +public: //tolua_export + cPlugin_NewLua( const char* a_PluginName ); + ~cPlugin_NewLua(); + + virtual void OnDisable(); //tolua_export + virtual bool Initialize(); //tolua_export + + virtual void Tick(float a_Dt); //tolua_export + + virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override; + virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override; + virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override; + virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override; + virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override; + virtual bool OnLogin (cPacket_Login* a_PacketData ) override; + virtual void OnPlayerSpawn (cPlayer* a_Player ) override; + virtual bool OnPlayerJoin (cPlayer* a_Player ) override; + virtual void OnPlayerMove (cPlayer* a_Player ) override; + virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; + virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override; + virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + + lua_State* GetLuaState() { return m_LuaState; } + + cWebPlugin_Lua* CreateWebPlugin(lua_State* a_LuaState); //tolua_export +private: + bool PushFunction( const char* a_FunctionName, bool a_bLogError = true ); + bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else + + typedef std::list< cWebPlugin_Lua* > WebPluginList; + WebPluginList m_WebPlugins; + + cCriticalSection m_CriticalSection; + + std::string m_Directory; + lua_State* m_LuaState; };//tolua_export
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