diff options
Diffstat (limited to '')
-rw-r--r-- | source/BlockID.h | 44 | ||||
-rw-r--r-- | source/Chunk.cpp | 55 | ||||
-rw-r--r-- | source/Chunk.h | 2 | ||||
-rw-r--r-- | source/ChunkMap.cpp | 18 | ||||
-rw-r--r-- | source/ChunkMap.h | 1 | ||||
-rw-r--r-- | source/Piston.cpp | 39 | ||||
-rw-r--r-- | source/World.cpp | 29 | ||||
-rw-r--r-- | source/World.h | 1 |
8 files changed, 172 insertions, 17 deletions
diff --git a/source/BlockID.h b/source/BlockID.h index b1c952857..3c4381ae1 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -169,8 +169,11 @@ enum ENUM_BLOCK_ID E_BLOCK_ACTIVATOR_RAIL = 157, E_BLOCK_DROPPER = 158, - - E_BLOCK_CARPET = 171, + E_BLOCK_STAINED_CLAY = 159, + E_BLOCK_HAY_BALE = 170, + E_BLOCK_CARPET = 171, + E_BLOCK_HARDENED_CLAY = 172, + E_BLOCK_BLOCK_OF_COAL = 173, // Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++ // IsValidBlock() depends on this @@ -507,7 +510,42 @@ enum E_META_WOOL_RED = 14, E_META_WOOL_BLACK = 15, - + // E_BLOCK_CARPET metas: + E_META_CARPET_WHITE = 0, + E_META_CARPET_ORANGE = 1, + E_META_CARPET_MAGENTA = 2, + E_META_CARPET_LIGHTBLUE = 3, + E_META_CARPET_YELLOW = 4, + E_META_CARPET_LIGHTGREEN = 5, + E_META_CARPET_PINK = 6, + E_META_CARPET_GRAY = 7, + E_META_CARPET_LIGHTGRAY = 8, + E_META_CARPET_CYAN = 9, + E_META_CARPET_PURPLE = 10, + E_META_CARPET_BLUE = 11, + E_META_CARPET_BROWN = 12, + E_META_CARPET_GREEN = 13, + E_META_CARPET_RED = 14, + E_META_CARPET_BLACK = 15, + + // E_BLOCK_STAINED_CLAY metas + E_META_STAINED_CLAY_WHITE = 0, + E_META_STAINED_CLAY_ORANGE = 1, + E_META_STAINED_CLAY_MAGENTA = 2, + E_META_STAINED_CLAY_LIGHTBLUE = 3, + E_META_STAINED_CLAY_YELLOW = 4, + E_META_STAINED_CLAY_LIGHTGREEN = 5, + E_META_STAINED_CLAY_PINK = 6, + E_META_STAINED_CLAY_GRAY = 7, + E_META_STAINED_CLAY_LIGHTGRAY = 8, + E_META_STAINED_CLAY_CYAN = 9, + E_META_STAINED_CLAY_PURPLE = 10, + E_META_STAINED_CLAY_BLUE = 11, + E_META_STAINED_CLAY_BROWN = 12, + E_META_STAINED_CLAY_GREEN = 13, + E_META_STAINED_CLAY_RED = 14, + E_META_STAINED_CLAY_BLACK = 15, + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Item metas: diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 62d411b0c..7bff3fdc9 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -1607,6 +1607,61 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT +void cChunk::SetServerBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) +{ + ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width))); + + ASSERT(IsValid()); + + const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ); + const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index); + const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index); + if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta)) + { + return; + } + + MarkDirty(); + + m_BlockTypes[index] = a_BlockType; + + SetNibble(m_BlockMeta, index, a_BlockMeta); + + // ONLY recalculate lighting if it's necessary! + if( + (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) || + (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) || + (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType]) + ) + { + m_IsLightValid = false; + } + + // Update heightmap, if needed: + if (a_RelY >= m_HeightMap[a_RelX + a_RelZ * Width]) + { + if (a_BlockType != E_BLOCK_AIR) + { + m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)a_RelY; + } + else + { + for (int y = a_RelY - 1; y > 0; --y) + { + if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR) + { + m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y; + break; + } + } // for y - column in m_BlockData + } + } +} + + + + + void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client) { // The coords must be valid, because the upper level already does chunk lookup. No need to check them again. diff --git a/source/Chunk.h b/source/Chunk.h index c4eeab6ae..61f11d6d5 100644 --- a/source/Chunk.h +++ b/source/Chunk.h @@ -148,6 +148,8 @@ public: void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); void GetBlockInfo (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); + void SetServerBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta ); + /** Returns the chunk into which the specified block belongs, by walking the neighbors. Will return self if appropriate. Returns NULL if not reachable through neighbors. */ diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index 5a16495e6..4180ae327 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -1171,6 +1171,24 @@ void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_B +void cChunkMap::SetServerBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) +{ + int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; + cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ ); + + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ ); + if ((Chunk != NULL) && Chunk->IsValid()) + { + Chunk->SetServerBlock(X, Y, Z, a_BlockType, a_BlockMeta ); + m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk); + } +} + + + + + bool cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) { int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; diff --git a/source/ChunkMap.h b/source/ChunkMap.h index 208d2824e..07ad4feaa 100644 --- a/source/ChunkMap.h +++ b/source/ChunkMap.h @@ -135,6 +135,7 @@ public: NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ); void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta); void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); + void SetServerBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); diff --git a/source/Piston.cpp b/source/Piston.cpp index 7ff8da9f7..175cfc19a 100644 --- a/source/Piston.cpp +++ b/source/Piston.cpp @@ -99,7 +99,7 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz) { AddDir(pistx, pisty, pistz, pistonMeta, -1); m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta); - m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta); + m_World->SetServerBlock( oldx, oldy, oldz, currBlock, currBlockMeta); oldx = pistx; oldy = pisty; oldz = pistz; @@ -111,10 +111,19 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz) AddDir(pistx, pisty, pistz, pistonMeta, -1); // "pist" now at piston body, "ext" at future extension - m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, pistonBlock); + if (pistonBlock == E_BLOCK_STICKY_PISTON) + { + m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_STICKY_PISTON); + } + else + { + m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON); + } + m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f); - m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8); - m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0)); + m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 ); + m_World->SetServerBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta); + } @@ -132,9 +141,18 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz ) return; } - m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON); + if (pistonBlock == E_BLOCK_STICKY_PISTON) + { + m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_STICKY_PISTON); + } + else + { + m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON); + } + m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f); - m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); //Set the base + m_World->SetServerBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); + // Check the extension: AddDir(pistx, pisty, pistz, pistonMeta, 1); @@ -154,17 +172,17 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz ) m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta); if (CanPull(tempBlock, tempMeta)) { - m_World->SetBlock(pistx, pisty, pistz, tempBlock, tempMeta); - m_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0); + m_World->SetServerBlock(pistx, pisty, pistz, tempBlock, tempMeta); + m_World->SetServerBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0); } else { - m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); + m_World->SetServerBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); } } else { - m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); + m_World->SetServerBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); } } @@ -215,6 +233,7 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) case E_BLOCK_END_PORTAL: case E_BLOCK_END_PORTAL_FRAME: case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: case E_BLOCK_HOPPER: case E_BLOCK_JUKEBOX: case E_BLOCK_MOB_SPAWNER: diff --git a/source/World.cpp b/source/World.cpp index 702e94b56..97186fa24 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1385,6 +1385,21 @@ void cWorld::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBB +void cWorld::SetServerBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + if (a_BlockType == E_BLOCK_AIR) + { + BlockHandler(GetBlock(a_X, a_Y, a_Z))->OnDestroyed(this, a_X, a_Y, a_Z); + } + m_ChunkMap->SetServerBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta); + + BlockHandler(a_BlockType)->OnPlaced(this, a_X, a_Y, a_Z, a_BlockType, a_BlockMeta); +} + + + + + BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z) { // First check if it isn't queued in the m_FastSetBlockQueue: @@ -2635,12 +2650,18 @@ void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Resul cCSLock Lock(m_CSPlayers); for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr) { - if (NoCaseCompare((*itr)->GetName().substr(0, a_Text.length()), a_Text) != 0) + size_t LastSpace = a_Text.find_last_of(" "); //Find the position of the last space + + std::string LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); //Find the last word + std::string PlayerName ((*itr)->GetName()); + std::size_t Found = PlayerName.find(LastWord); //Try to find last word in playername + + if (Found!=0) { - // Player name doesn't match - continue; + continue; //No match } - a_Results.push_back((*itr)->GetName()); + + a_Results.push_back((*itr)->GetName()); //Match! } } diff --git a/source/World.h b/source/World.h index 5d3de06d0..34e350a04 100644 --- a/source/World.h +++ b/source/World.h @@ -313,6 +313,7 @@ public: // tolua_begin void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); void FastSetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + void SetServerBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ); NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ); void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData); |