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-rw-r--r--src/Bindings/LuaChunkStay.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/Bindings/LuaChunkStay.cpp b/src/Bindings/LuaChunkStay.cpp
new file mode 100644
index 000000000..606f7694f
--- /dev/null
+++ b/src/Bindings/LuaChunkStay.cpp
@@ -0,0 +1,52 @@
+
+// LuaChunkStay.cpp
+
+// Implements the cLuaChunkStay class representing a cChunkStay binding for plugins
+
+#include "Globals.h"
+#include "LuaChunkStay.h"
+#include "../World.h"
+
+
+
+
+
+void cLuaChunkStay::Enable(
+ cWorld & a_World, cLuaState & a_LuaState,
+ const cLuaState::cRef & a_OnChunkAvailable, const cLuaState::cRef & a_OnAllChunksAvailable
+)
+{
+ if (m_LuaState != NULL)
+ {
+ LOGWARNING("LuaChunkStay: Already enabled. Ignoring this call.");
+ a_LuaState.LogStackTrace();
+ return;
+ }
+ m_LuaState = &a_LuaState;
+ m_OnChunkAvailable = a_OnAllChunksAvailable;
+ m_OnAllChunksAvailable = a_OnAllChunksAvailable;
+ super::Enable(*a_World.GetChunkMap());
+}
+
+
+
+
+
+void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ)
+{
+ m_LuaState->Call(m_OnChunkAvailable, a_ChunkX, a_ChunkZ);
+}
+
+
+
+
+
+void cLuaChunkStay::OnAllChunksAvailable(void)
+{
+ m_LuaState->Call(m_OnAllChunksAvailable);
+}
+
+
+
+
+