summaryrefslogtreecommitdiffstats
path: root/src/Bindings/ManualBindings.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Bindings/ManualBindings.h')
-rw-r--r--src/Bindings/ManualBindings.h549
1 files changed, 541 insertions, 8 deletions
diff --git a/src/Bindings/ManualBindings.h b/src/Bindings/ManualBindings.h
index 74d24d5f5..e7a576588 100644
--- a/src/Bindings/ManualBindings.h
+++ b/src/Bindings/ManualBindings.h
@@ -1,33 +1,566 @@
+
+// ManualBindings.h
+
+// Declares the cManualBindings class used as a namespace for functions exported to the Lua API manually
+
+
+
+
+
#pragma once
-struct lua_State;
-class cPluginLua;
+#include "LuaState.h"
+
+
+
+
+// fwd:
+struct tolua_Error;
/** Provides namespace for the bindings. */
-class ManualBindings
+class cManualBindings
{
public:
/** Binds all the manually implemented functions to tolua_S. */
static void Bind(lua_State * tolua_S);
protected:
+ /** Binds the manually implemented cNetwork-related API to tolua_S.
+ Implemented in ManualBindings_Network.cpp. */
+ static void BindNetwork(lua_State * tolua_S);
+
/** Binds the manually implemented cRankManager glue code to tolua_S.
Implemented in ManualBindings_RankManager.cpp. */
static void BindRankManager(lua_State * tolua_S);
- /** Binds the manually implemented cNetwork-related API to tolua_S.
- Implemented in ManualBindings_Network.cpp. */
- static void BindNetwork(lua_State * tolua_S);
-};
+ /** Binds the manually implemented cWorld API functions to tolua_S.
+ Implemented in ManualBindings_World.cpp. */
+ static void BindWorld(lua_State * tolua_S);
+
+
+public:
+ // Helper functions:
+ static cPluginLua * GetLuaPlugin(lua_State * L);
+ static int tolua_do_error(lua_State * L, const char * a_pMsg, tolua_Error * a_pToLuaError);
+ static int lua_do_error(lua_State * L, const char * a_pFormat, ...);
+
+
+ /** Binds the DoWith(ItemName) functions of regular classes. */
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &)
+ >
+ static int DoWith(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self;
+ AString ItemName;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, ItemName, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (ItemName.empty() || (ItemName[0] == 0))
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*DoWithFn)(ItemName, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ /** Template for static functions DoWith(ItemName), on a type that has a static ::Get() function. */
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &)
+ >
+ static int StaticDoWith(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ AString ItemName;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(2, ItemName, FnRef);
+ if (ItemName.empty() || (ItemName[0] == 0))
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Ty1::Get()->*DoWithFn)(ItemName, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(UInt32, cItemCallback<Ty2> &)
+ >
+ static int DoWithID(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamNumber(2) ||
+ !L.CheckParamFunction(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self = nullptr;
+ int ItemID;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, ItemID, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*DoWithFn)(ItemID, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
-extern cPluginLua * GetLuaPlugin(lua_State * L);
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*DoWithFn)(int, int, int, cItemCallback<Ty2> &)
+ >
+ static int DoWithXYZ(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamNumber(2, 5) ||
+ !L.CheckParamFunction(6)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self = nullptr;
+ int BlockX, BlockY, BlockZ;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, BlockX, BlockY, BlockZ, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #5");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(int, int, cItemCallback<Ty2> &)
+ >
+ static int ForEachInChunk(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamNumber(2, 4) ||
+ !L.CheckParamFunction(5)
+ )
+ {
+ return 0;
+ }
+
+ // Get parameters:
+ Ty1 * Self = nullptr;
+ int ChunkX, ChunkZ;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, ChunkX, ChunkZ, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #4");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool ret = false;
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret);
+ return ret;
+ }
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+ } Callback(L, FnRef);
+
+ // Call the DoWith function:
+ bool res = (Self->*ForEachFn)(ChunkX, ChunkZ, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(const cBoundingBox &, cItemCallback<Ty2> &)
+ >
+ static int ForEachInBox(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamUserType(1, "cWorld") ||
+ !L.CheckParamUserType(2, "cBoundingBox") ||
+ !L.CheckParamFunction(3) ||
+ !L.CheckParamEnd(4)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ Ty1 * Self = nullptr;
+ cBoundingBox * Box = nullptr;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, Box, FnRef);
+ if ((Self == nullptr) || (Box == nullptr))
+ {
+ LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box);
+ L.LogStackTrace();
+ return 0;
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2");
+ }
+
+ // Callback wrapper for the Lua function:
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FuncRef) :
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FuncRef)
+ {
+ }
+
+ private:
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+
+ // cItemCallback<Ty2> overrides:
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool res = false;
+ if (!m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res))
+ {
+ LOGWARNING("Failed to call Lua callback");
+ m_LuaState.LogStackTrace();
+ return true; // Abort enumeration
+ }
+
+ return res;
+ }
+ } Callback(L, FnRef);
+
+ bool res = (Self->*ForEachFn)(*Box, Callback);
+
+ // Push the result as the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &)
+ >
+ static int ForEach(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamFunction(2) ||
+ !L.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ Ty1 * Self = nullptr;
+ cLuaState::cRef FnRef;
+ L.GetStackValues(1, Self, FnRef);
+ if (Self == nullptr)
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'.");
+ }
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool res = false; // By default continue the enumeration
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res);
+ return res;
+ }
+ } Callback(L, FnRef);
+
+ // Call the enumeration:
+ bool res = (Self->*ForEachFn)(Callback);
+
+ // Push the return value:
+ L.Push(res);
+ return 1;
+ }
+
+
+
+
+
+ /** Implements bindings for ForEach() functions in a class that is static (has a ::Get() static function). */
+ template <
+ class Ty1,
+ class Ty2,
+ bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &)
+ >
+ static int StaticForEach(lua_State * tolua_S)
+ {
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamFunction(2) ||
+ !L.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ cLuaState::cRef FnRef(L, 2);
+ if (!FnRef.IsValid())
+ {
+ return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1");
+ }
+
+ class cLuaCallback : public cItemCallback<Ty2>
+ {
+ public:
+ cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef):
+ m_LuaState(a_LuaState),
+ m_FnRef(a_FnRef)
+ {
+ }
+
+ private:
+ cLuaState & m_LuaState;
+ cLuaState::cRef & m_FnRef;
+
+ virtual bool Item(Ty2 * a_Item) override
+ {
+ bool res = false; // By default continue the enumeration
+ m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res);
+ return res;
+ }
+ } Callback(L, FnRef);
+
+ // Call the enumeration:
+ bool res = (Ty1::Get()->*ForEachFn)(Callback);
+
+ // Push the return value:
+ L.Push(res);
+ return 1;
+ }
+};