diff options
Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/BlockEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/CommandBlockEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/DispenserEntity.cpp | 8 | ||||
-rw-r--r-- | src/BlockEntities/FlowerPotEntity.cpp | 134 | ||||
-rw-r--r-- | src/BlockEntities/FlowerPotEntity.h | 74 | ||||
-rw-r--r-- | src/BlockEntities/HopperEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/JukeboxEntity.h | 5 |
7 files changed, 222 insertions, 5 deletions
diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp index 57ad83de9..b42318c2f 100644 --- a/src/BlockEntities/BlockEntity.cpp +++ b/src/BlockEntities/BlockEntity.cpp @@ -10,6 +10,7 @@ #include "DispenserEntity.h" #include "DropperEntity.h" #include "EnderChestEntity.h" +#include "FlowerPotEntity.h" #include "FurnaceEntity.h" #include "HopperEntity.h" #include "JukeboxEntity.h" @@ -30,6 +31,7 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_FLOWER_POT: return new cFlowerPotEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_HEAD: return new cMobHeadEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp index d395997a6..96ca0ac37 100644 --- a/src/BlockEntities/CommandBlockEntity.cpp +++ b/src/BlockEntities/CommandBlockEntity.cpp @@ -160,7 +160,7 @@ bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value) m_Command = a_Value.get("Command", "").asString(); m_LastOutput = a_Value.get("LastOutput", "").asString(); - m_Result = a_Value.get("SuccessCount", 0).asInt(); + m_Result = (NIBBLETYPE)a_Value.get("SuccessCount", 0).asInt(); return true; } diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 374f3d6e3..e03bf776d 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -116,7 +116,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity + m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 80, 0); // 80 ticks fuse, no initial velocity m_Contents.ChangeSlotCount(a_SlotNum, -1); } break; @@ -138,6 +138,12 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) break; } + case E_ITEM_FIRE_CHARGE: + { + // TODO: Spawn fireball entity + break; + } + default: { DropFromSlot(a_Chunk, a_SlotNum); diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp new file mode 100644 index 000000000..87bf8b921 --- /dev/null +++ b/src/BlockEntities/FlowerPotEntity.cpp @@ -0,0 +1,134 @@ + +// FlowerPotEntity.cpp + +// Implements the cFlowerPotEntity class representing a single sign in the world + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules +#include "json/json.h" +#include "FlowerPotEntity.h" +#include "../Entities/Player.h" +#include "../Item.h" + + + + + +cFlowerPotEntity::cFlowerPotEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : + super(E_BLOCK_FLOWER_POT, a_BlockX, a_BlockY, a_BlockZ, a_World) +{ +} + + + + + +// It don't do anything when 'used' +void cFlowerPotEntity::UsedBy(cPlayer * a_Player) +{ + if (IsItemInPot()) + { + return; + } + + cItem SelectedItem = a_Player->GetInventory().GetEquippedItem(); + if (IsFlower(SelectedItem.m_ItemType, SelectedItem.m_ItemDamage)) + { + m_Item = SelectedItem.CopyOne(); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ, a_Player->GetClientHandle()); + } +} + + + + + +void cFlowerPotEntity::SendTo(cClientHandle & a_Client) +{ + a_Client.SendUpdateBlockEntity(*this); +} + + + + + +void cFlowerPotEntity::Destroy(void) +{ + // Drop the contents as pickups: + if (!m_Item.IsEmpty()) + { + ASSERT(m_World != NULL); + cItems Pickups; + Pickups.Add(m_Item); + m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5); + + m_Item.Empty(); + } +} + + + + + +bool cFlowerPotEntity::LoadFromJson(const Json::Value & a_Value) +{ + m_PosX = a_Value.get("x", 0).asInt(); + m_PosY = a_Value.get("y", 0).asInt(); + m_PosZ = a_Value.get("z", 0).asInt(); + + m_Item = cItem(); + m_Item.FromJson(a_Value.get("Item", 0)); + + return true; +} + + + + + +void cFlowerPotEntity::SaveToJson(Json::Value & a_Value) +{ + a_Value["x"] = m_PosX; + a_Value["y"] = m_PosY; + a_Value["z"] = m_PosZ; + + Json::Value Item; + m_Item.GetJson(Item); + a_Value["Item"] = Item; +} + + + + + +bool cFlowerPotEntity::IsFlower(short m_ItemType, short m_ItemData) +{ + switch (m_ItemType) + { + case E_BLOCK_DANDELION: + case E_BLOCK_FLOWER: + case E_BLOCK_CACTUS: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_SAPLING: + case E_BLOCK_DEAD_BUSH: + { + return true; + } + case E_BLOCK_TALL_GRASS: + { + return (m_ItemData == (short) 2); + } + default: + { + return false; + } + } +} + + + + diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h new file mode 100644 index 000000000..da3fe9b7e --- /dev/null +++ b/src/BlockEntities/FlowerPotEntity.h @@ -0,0 +1,74 @@ +// FlowerPotEntity.h + +// Declares the cFlowerPotEntity class representing a single sign in the world + + + + + +#pragma once + +#include "BlockEntity.h" + +class cItem; + + + + + +namespace Json +{ + class Value; +} + + + + + +// tolua_begin + +class cFlowerPotEntity : + public cBlockEntity +{ + typedef cBlockEntity super; + +public: + + // tolua_end + + /** Creates a new flowerpot entity at the specified block coords. a_World may be NULL */ + cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + bool LoadFromJson( const Json::Value& a_Value ); + virtual void SaveToJson(Json::Value& a_Value ) override; + + virtual void Destroy(void) override; + + // tolua_begin + + /** Is a flower in the pot? */ + bool IsItemInPot(void) { return !m_Item.IsEmpty(); } + + /** Get the item in the flower pot */ + cItem GetItem(void) const { return m_Item; } + + /** Set the item in the flower pot */ + void SetItem(const cItem a_Item) { m_Item = a_Item; } + + // tolua_end + + virtual void UsedBy(cPlayer * a_Player) override; + virtual void SendTo(cClientHandle & a_Client) override; + + static bool IsFlower(short m_ItemType, short m_ItemData); + + static const char * GetClassStatic(void) { return "cFlowerPotEntity"; } + +private: + + cItem m_Item; +} ; // tolua_export + + + + diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index af7043767..41fb9f811 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -219,7 +219,7 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick) Vector3f EntityPos = a_Entity->GetPosition(); Vector3f BlockPos(m_Pos.x + 0.5f, (float)m_Pos.y + 1, m_Pos.z + 0.5f); // One block above hopper, and search from center outwards - float Distance = (EntityPos - BlockPos).Length(); + double Distance = (EntityPos - BlockPos).Length(); if (Distance < 0.5) { diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h index 01ce52494..3d1d604f7 100644 --- a/src/BlockEntities/JukeboxEntity.h +++ b/src/BlockEntities/JukeboxEntity.h @@ -38,10 +38,11 @@ public: int GetRecord(void); void SetRecord(int a_Record); - /** Play a Record. Return false, when a_Record isn't a Record */ + /** Plays the specified Record. Return false if a_Record isn't a playable Record (E_ITEM_XXX_DISC). + If there is a record already playing, ejects it first. */ bool PlayRecord(int a_Record); - /** Ejects the currently held record as a pickup. Return false when no record inserted. */ + /** Ejects the currently held record as a pickup. Return false when no record had been inserted. */ bool EjectRecord(void); /** Is in the Jukebox a Record? */ |