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-rw-r--r--src/BlockInfo.h63
1 files changed, 37 insertions, 26 deletions
diff --git a/src/BlockInfo.h b/src/BlockInfo.h
index 9ba89858f..9644eb208 100644
--- a/src/BlockInfo.h
+++ b/src/BlockInfo.h
@@ -37,14 +37,7 @@ public:
{
return ((Get(a_Type).m_IsSkylightDispersant) || (Get(a_Type).m_SpreadLightFalloff > 1));
}
- inline static bool IsSnowable (BLOCKTYPE a_Type)
- {
- return (
- (a_Type == E_BLOCK_ICE) ||
- (a_Type == E_BLOCK_LEAVES) ||
- (!IsTransparent(a_Type) && (a_Type != E_BLOCK_PACKED_ICE))
- );
- }
+ static bool IsSnowable(BLOCKTYPE a_Type);
inline static bool IsSolid (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSolid; }
inline static bool IsUseableBySpectator (BLOCKTYPE a_Type) { return Get(a_Type).m_UseableBySpectator; }
inline static bool FullyOccupiesVoxel (BLOCKTYPE a_Type) { return Get(a_Type).m_FullyOccupiesVoxel; }
@@ -57,24 +50,8 @@ public:
inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler.get(); }
/** Creates a default BlockInfo structure, initializes all values to their defaults */
- cBlockInfo():
- m_BlockType(E_BLOCK_STONE),
- m_LightValue(0x00),
- m_SpreadLightFalloff(0x0f),
- m_Transparent(false),
- m_OneHitDig(false),
- m_PistonBreakable(false),
- m_IsRainBlocker(false),
- m_IsSkylightDispersant(false),
- m_IsSolid(true),
- m_UseableBySpectator(false),
- m_FullyOccupiesVoxel(false),
- m_CanBeTerraformed(false),
- m_BlockHeight(1.0),
- m_Hardness(0.0f),
- m_Handler()
- {
- }
+ cBlockInfo();
+
private:
/** Storage for all the BlockInfo structures. */
@@ -133,6 +110,40 @@ private:
+bool IsBlockWater(BLOCKTYPE a_BlockType);
+
+bool IsBlockIce(BLOCKTYPE a_BlockType);
+
+bool IsBlockWaterOrIce(BLOCKTYPE a_BlockType);
+
+bool IsBlockLava(BLOCKTYPE a_BlockType);
+
+bool IsBlockLiquid(BLOCKTYPE a_BlockType);
+
+bool IsBlockRail(BLOCKTYPE a_BlockType);
+
+bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType);
+
+bool IsBlockFence(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialWood(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialPlants(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialVine(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialIron(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialLeaves(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialGourd(BLOCKTYPE a_BlockType);
+
+bool IsBlockMaterialRock(BLOCKTYPE a_BlockType);
+
+
+
+
+
class cBlockInfo::cBlockInfoArray:
public std::array<cBlockInfo, 256>
{