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-rw-r--r--src/Blocks/BlockButton.h26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index e2c60002b..ec897835a 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -10,9 +10,23 @@ class cBlockButtonHandler :
public cBlockHandler
{
public:
- cBlockButtonHandler(BLOCKTYPE a_BlockType);
+ cBlockButtonHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ {
+ // Flip the ON bit on/off using the XOR bitwise operation
+ NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08);
+
+ a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
+ a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
+
+ // Queue a button reset (unpress)
+ a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30);
+ }
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
@@ -51,10 +65,10 @@ public:
{
switch (a_BlockFace)
{
- case BLOCK_FACE_ZM: { return 0x4; }
- case BLOCK_FACE_ZP: { return 0x3; }
- case BLOCK_FACE_XM: { return 0x2; }
- case BLOCK_FACE_XP: { return 0x1; }
+ case BLOCK_FACE_ZM: return 0x4;
+ case BLOCK_FACE_ZP: return 0x3;
+ case BLOCK_FACE_XM: return 0x2;
+ case BLOCK_FACE_XP: return 0x1;
default:
{
ASSERT(!"Unhandled block face!");