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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockDirt.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h index a06d9d030..33325d53a 100644 --- a/src/Blocks/BlockDirt.h +++ b/src/Blocks/BlockDirt.h @@ -51,8 +51,10 @@ public: { BLOCKTYPE above = a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ); - // Grass turns back to dirt when the block above it is not transparent or water - if (!cBlockInfo::IsTransparent(above) || IsBlockWater(above)) + // Grass turns back to dirt when the block above it is not transparent or water. + // It does not turn to dirt when a snow layer is above. + if ((above != E_BLOCK_SNOW) && + (!cBlockInfo::IsTransparent(above) || IsBlockWater(above))) { a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, E_META_DIRT_NORMAL); return; |