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-rw-r--r--src/Blocks/BlockAnvil.h20
-rw-r--r--src/Blocks/BlockMobHead.h2
-rw-r--r--src/Blocks/BlockSlab.h1
-rw-r--r--src/Blocks/BlockStairs.h4
-rw-r--r--src/Blocks/BlockVine.h4
5 files changed, 15 insertions, 16 deletions
diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h
index 57d10ebce..93a796ef7 100644
--- a/src/Blocks/BlockAnvil.h
+++ b/src/Blocks/BlockAnvil.h
@@ -18,11 +18,13 @@ public:
{
}
+
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2));
}
+
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
@@ -31,27 +33,23 @@ public:
) override
{
a_BlockType = m_BlockType;
-
- int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3;
- NIBBLETYPE RawMeta = a_BlockMeta >> 2;
-
- Direction++;
- Direction %= 4;
+ NIBBLETYPE HighBits = a_BlockMeta & 0x0c; // Only highest two bits are preserved
+ int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 1.5) & 0x3;
switch (Direction)
{
- case 0: a_BlockMeta = 0x2 | (RawMeta << 2); break;
- case 1: a_BlockMeta = 0x3 | (RawMeta << 2); break;
- case 2: a_BlockMeta = 0x0 | (RawMeta << 2); break;
- case 3: a_BlockMeta = 0x1 | (RawMeta << 2); break;
+ case 0: a_BlockMeta = 0x2 | HighBits; break;
+ case 1: a_BlockMeta = 0x3 | HighBits; break;
+ case 2: a_BlockMeta = 0x0 | HighBits; break;
+ case 3: a_BlockMeta = 0x1 | HighBits; break;
default:
{
return false;
}
}
-
return true;
}
+
virtual bool IsUseable() override
{
return true;
diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h
index 080843a73..c4f41ba34 100644
--- a/src/Blocks/BlockMobHead.h
+++ b/src/Blocks/BlockMobHead.h
@@ -70,7 +70,7 @@ public:
};
cCallback Callback(a_Player, a_BlockMeta, static_cast<NIBBLETYPE>(a_BlockFace));
- a_BlockMeta = a_BlockFace;
+ a_BlockMeta = (NIBBLETYPE)a_BlockFace;
cWorld * World = (cWorld *) &a_WorldInterface;
World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, Callback);
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index 77e8b8e55..4f94d45f6 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -103,6 +103,7 @@ public:
a_BlockMeta = Meta & 0x7; break;
}
}
+ case BLOCK_FACE_NONE: return false;
} // switch (a_BlockFace)
return true;
}
diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h
index 1072b7e71..09ff254a6 100644
--- a/src/Blocks/BlockStairs.h
+++ b/src/Blocks/BlockStairs.h
@@ -30,9 +30,7 @@ public:
UNUSED(a_BlockY);
UNUSED(a_BlockZ);
UNUSED(a_CursorX);
- UNUSED(a_CursorY);
UNUSED(a_CursorZ);
- UNUSED(a_BlockMeta);
a_BlockType = m_BlockType;
a_BlockMeta = RotationToMetaData(a_Player->GetYaw());
switch (a_BlockFace)
@@ -51,10 +49,12 @@ public:
}
break;
}
+ case BLOCK_FACE_NONE: return false;
}
return true;
}
+
virtual const char * GetStepSound(void) override
{
if (
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index e796a45ae..7bb9dc484 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -197,14 +197,14 @@ public:
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Bits 2 and 4 stay, bits 1 and 3 swap
- return ((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2));
+ return (NIBBLETYPE)((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2));
}
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Bits 1 and 3 stay, bits 2 and 4 swap
- return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2));
+ return (NIBBLETYPE)((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2));
}
} ;