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-rw-r--r--src/Chunk.cpp36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index ea9862c6a..497205667 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -1496,42 +1496,6 @@ void cChunk::SetAreaBiome(int a_MinRelX, int a_MaxRelX, int a_MinRelZ, int a_Max
-void cChunk::CollectPickupsByPlayer(cPlayer & a_Player)
-{
- auto BoundingBox = a_Player.GetBoundingBox();
- BoundingBox.Expand(1, 0.5, 1);
-
- for (auto & Entity : m_Entities)
- {
- if ((!Entity->IsPickup()) && (!Entity->IsProjectile()))
- {
- continue; // Only pickups and projectiles can be picked up
- }
-
- if (BoundingBox.IsInside(Entity->GetPosition()))
- {
- /*
- LOG("Pickup %d being collected by player \"%s\", distance %f",
- (*itr)->GetUniqueID(), a_Player->GetName().c_str(), SqrDist
- );
- */
- MarkDirty();
- if (Entity->IsPickup())
- {
- static_cast<cPickup &>(*Entity).CollectedBy(a_Player);
- }
- else
- {
- static_cast<cProjectileEntity &>(*Entity).CollectedBy(a_Player);
- }
- }
- }
-}
-
-
-
-
-
bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
{
// Also sends update packets to all clients in the chunk