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Diffstat (limited to '')
-rw-r--r-- | src/Chunk.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index e8c60a74b..f57769107 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -155,10 +155,10 @@ public: void Stay(bool a_Stay = true); /** Recence all mobs proximities to players in order to know what to do with them */ - void CollectMobCensus(cMobCensus& toFill); + void CollectMobCensus(cMobCensus & toFill); /** Try to Spawn Monsters inside chunk */ - void SpawnMobs(cMobSpawner& a_MobSpawner); + void SpawnMobs(cMobSpawner & a_MobSpawner); void Tick(std::chrono::milliseconds a_Dt); @@ -439,6 +439,9 @@ public: as at least one requests is active the chunk will be ticked). */ void SetAlwaysTicked(bool a_AlwaysTicked); + // Makes a copy of the list + cClientHandleList GetAllClients(void) const {return m_LoadedByClient; } + private: friend class cChunkMap; @@ -530,9 +533,6 @@ private: /** Wakes up each simulator for its specific blocks; through all the blocks in the chunk */ void WakeUpSimulators(void); - - // Makes a copy of the list - cClientHandleList GetAllClients(void) const {return m_LoadedByClient; } /** Sends m_PendingSendBlocks to all clients */ void BroadcastPendingBlockChanges(void); |