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-rw-r--r--src/ChunkMap.h17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 431ba6c2a..e902be60c 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -110,7 +110,14 @@ public:
bool DoWithChunkAt(Vector3i a_BlockPos, std::function<bool(cChunk &)> a_Callback);
/** Wakes up simulators for the specified block */
- void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ);
+ void WakeUpSimulators(Vector3i a_Block);
+
+ // DEPRECATED, use the vector-parametered version instead.
+ void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ)
+ {
+ LOGWARNING("cChunkMap::WakeUpSimulators(int, int, int) is deprecated, use cChunkMap::WakeUpSimulators(Vector3i) instead.");
+ WakeUpSimulators(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
+ }
void MarkChunkDirty (int a_ChunkX, int a_ChunkZ);
void MarkChunkSaving (int a_ChunkX, int a_ChunkZ);
@@ -485,7 +492,13 @@ private:
cChunkPtr GetChunk(int a_ChunkX, int a_ChunkZ);
/** Constructs a chunk and queues the chunk for loading if not valid, returning it; doesn't generate */
- cChunkPtr GetChunkNoGen(int a_ChunkX, int a_ChunkZ);
+ cChunkPtr GetChunkNoGen(cChunkCoords a_Chunk);
+
+ // Deprecated in favor of the vector version
+ cChunkPtr GetChunkNoGen(int a_ChunkX, int a_ChunkZ)
+ {
+ return GetChunkNoGen(cChunkCoords(a_ChunkX, a_ChunkZ));
+ }
/** Constructs a chunk, returning it. Doesn't load, doesn't generate */
cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkZ);